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// SPDX-License-Identifier: AGPL-3.0-or-later AND BSD-3-Clause
/* PASST - Plug A Simple Socket Transport
* for qemu/UNIX domain socket mode
*
* PASTA - Pack A Subtle Tap Abstraction
* for network namespace/tap device mode
*
* checksum.c - TCP/IP checksum routines
*
* Copyright (c) 2021 Red Hat GmbH
* Author: Stefano Brivio <sbrivio@redhat.com>
*
* This file also contains code originally licensed under the following terms:
*
* Copyright (c) 2014-2016, The Regents of the University of California.
* Copyright (c) 2016-2017, Nefeli Networks, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* * Neither the names of the copyright holders nor the names of their
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* See the comment to csum_avx2() for further details.
*/
#include <arpa/inet.h>
#include <netinet/ip.h>
#include <netinet/tcp.h>
#include <stddef.h>
#include <stdint.h>
/**
* sum_16b() - Calculate sum of 16-bit words
* @buf: Input buffer
* @len: Buffer length
*
* Return: 32-bit sum of 16-bit words
*/
uint32_t sum_16b(const void *buf, size_t len)
{
const uint16_t *p = buf;
uint32_t sum = 0;
while (len > 1) {
sum += *p++;
len -= 2;
}
if (len > 0)
sum += *p & htons(0xff00);
return sum;
}
/**
* csum_fold() - Fold long sum for IP and TCP checksum
* @sum: Original long sum
*
* Return: 16-bit folded sum
*/
uint16_t csum_fold(uint32_t sum)
{
while (sum >> 16)
sum = (sum & 0xffff) + (sum >> 16);
return sum;
}
/**
* csum_unaligned() - Compute TCP/IP-style checksum for not 32-byte aligned data
* @buf: Input data
* @len: Input length
* @init: Initial 32-bit checksum, 0 for no pre-computed checksum
*
* Return: 16-bit IPv4-style checksum
*/
#if CSUM_UNALIGNED_NO_IPA
__attribute__((__noipa__)) /* See comment in Makefile */
#endif
uint16_t csum_unaligned(const void *buf, size_t len, uint32_t init)
{
return (uint16_t)~csum_fold(sum_16b(buf, len) + init);
}
/**
* csum_tcp4() - Calculate TCP checksum for IPv4 and set in place
* @iph: Packet buffer, IP header
*/
void csum_tcp4(struct iphdr *iph)
{
uint16_t tlen = ntohs(iph->tot_len) - iph->ihl * 4, *p;
struct tcphdr *th;
uint32_t sum = 0;
th = (struct tcphdr *)((char *)iph + (intptr_t)(iph->ihl * 4));
p = (uint16_t *)th;
sum += (iph->saddr >> 16) & 0xffff;
sum += iph->saddr & 0xffff;
sum += (iph->daddr >> 16) & 0xffff;
sum += iph->daddr & 0xffff;
sum += htons(IPPROTO_TCP);
sum += htons(tlen);
th->check = 0;
while (tlen > 1) {
sum += *p++;
tlen -= 2;
}
if (tlen > 0) {
sum += *p & htons(0xff00);
}
th->check = (uint16_t)~csum_fold(sum);
}
#ifdef __AVX2__
#include <immintrin.h>
/**
* csum_avx2() - Compute 32-bit checksum using AVX2 SIMD instructions
* @buf: Input buffer, must be aligned to 32-byte boundary
* @len: Input length
* @init: Initial 32-bit checksum, 0 for no pre-computed checksum
*
* Return: 32-bit checksum, not complemented, not folded
*
* This implementation is mostly sourced from BESS ("Berkeley Extensible
* Software Switch"), core/utils/checksum.h, distributed under the terms of the
* 3-Clause BSD license. Notable changes:
* - input buffer data is loaded (streamed) with a non-temporal aligned hint
* (VMOVNTDQA, _mm256_stream_load_si256() intrinsic) instead of the original
* unaligned load with temporal hint (VMOVDQU, _mm256_loadu_si256() intrinsic)
* given that the input buffer layout guarantees 32-byte alignment of TCP and
* UDP headers, and that the data is not used immediately afterwards, reducing
* cache pollution significantly and latency (e.g. on Intel Skylake: 0 instead
* of 7)
* - read from four streams in parallel as long as we have more than 128 bytes,
* not just two
* - replace the ADCQ implementation for the portion remaining after the
* checksum computation for 128-byte blocks by a load/unpack/add loop on a
* single stream, and do the rest with a for loop, auto-vectorisation seems to
* outperforms the original hand-coded loop there
* - sum_a/sum_b unpacking is interleaved and not sequential to reduce stalls
* - coding style adaptation
*/
static uint32_t csum_avx2(const void *buf, size_t len, uint32_t init)
{
__m256i a, b, sum256, sum_a_hi, sum_a_lo, sum_b_hi, sum_b_lo, c, d;
__m256i __sum_a_hi, __sum_a_lo, __sum_b_hi, __sum_b_lo;
const __m256i *buf256 = (const __m256i *)buf;
const uint64_t *buf64;
const uint16_t *buf16;
uint64_t sum64 = init;
int odd = len & 1;
__m128i sum128;
__m256i zero;
zero = _mm256_setzero_si256();
if (len < sizeof(__m256i) * 4)
goto less_than_128_bytes;
/* We parallelize two ymm streams to minimize register dependency:
*
* a: buf256, buf256 + 2, ...
* b: buf256 + 1, buf256 + 3, ...
*/
a = _mm256_stream_load_si256(buf256);
b = _mm256_stream_load_si256(buf256 + 1);
/* For each stream, accumulate unpackhi and unpacklo in parallel (as
* 4x64bit vectors, so that each upper 0000 can hold carries):
*
* 32B data: aaaaAAAA bbbbBBBB ccccCCCC ddddDDDD (1 letter: 1 byte)
* unpackhi: bbbb0000 BBBB0000 dddd0000 DDDD0000
* unpacklo: aaaa0000 AAAA0000 cccc0000 CCCC0000
*/
sum_a_hi = _mm256_unpackhi_epi32(a, zero);
sum_b_hi = _mm256_unpackhi_epi32(b, zero);
sum_a_lo = _mm256_unpacklo_epi32(a, zero);
sum_b_lo = _mm256_unpacklo_epi32(b, zero);
len -= sizeof(__m256i) * 2;
buf256 += 2;
/* As long as we have more than 128 bytes, (stream) load from four
* streams instead of two, interleaving loads and register usage, to
* further decrease stalls, but don't double the number of accumulators
* and don't make this a general case to keep branching reasonable.
*/
if (len >= sizeof(a) * 4) {
a = _mm256_stream_load_si256(buf256);
b = _mm256_stream_load_si256(buf256 + 1);
c = _mm256_stream_load_si256(buf256 + 2);
d = _mm256_stream_load_si256(buf256 + 3);
}
for (; len >= sizeof(a) * 4; len -= sizeof(a) * 4, buf256 += 4) {
__sum_a_hi = _mm256_add_epi64(sum_a_hi,
_mm256_unpackhi_epi32(a, zero));
__sum_b_hi = _mm256_add_epi64(sum_b_hi,
_mm256_unpackhi_epi32(b, zero));
__sum_a_lo = _mm256_add_epi64(sum_a_lo,
_mm256_unpacklo_epi32(a, zero));
__sum_b_lo = _mm256_add_epi64(sum_b_lo,
_mm256_unpacklo_epi32(b, zero));
if (len >= sizeof(a) * 8) {
a = _mm256_stream_load_si256(buf256 + 4);
b = _mm256_stream_load_si256(buf256 + 5);
}
sum_a_hi = _mm256_add_epi64(__sum_a_hi,
_mm256_unpackhi_epi32(c, zero));
sum_b_hi = _mm256_add_epi64(__sum_b_hi,
_mm256_unpackhi_epi32(d, zero));
sum_a_lo = _mm256_add_epi64(__sum_a_lo,
_mm256_unpacklo_epi32(c, zero));
sum_b_lo = _mm256_add_epi64(__sum_b_lo,
_mm256_unpacklo_epi32(d, zero));
if (len >= sizeof(a) * 8) {
c = _mm256_stream_load_si256(buf256 + 6);
d = _mm256_stream_load_si256(buf256 + 7);
}
}
for (; len >= sizeof(a) * 2; len -= sizeof(a) * 2, buf256 += 2) {
a = _mm256_stream_load_si256(buf256);
b = _mm256_stream_load_si256(buf256 + 1);
sum_a_hi = _mm256_add_epi64(sum_a_hi,
_mm256_unpackhi_epi32(a, zero));
sum_b_hi = _mm256_add_epi64(sum_b_hi,
_mm256_unpackhi_epi32(b, zero));
sum_a_lo = _mm256_add_epi64(sum_a_lo,
_mm256_unpacklo_epi32(a, zero));
sum_b_lo = _mm256_add_epi64(sum_b_lo,
_mm256_unpacklo_epi32(b, zero));
}
/* Fold four 256bit sums into one 128-bit sum. */
sum256 = _mm256_add_epi64(_mm256_add_epi64(sum_a_hi, sum_b_lo),
_mm256_add_epi64(sum_b_hi, sum_a_lo));
sum128 = _mm_add_epi64(_mm256_extracti128_si256(sum256, 0),
_mm256_extracti128_si256(sum256, 1));
/* Fold 128-bit sum into 64 bits. */
sum64 += _mm_extract_epi64(sum128, 0) + _mm_extract_epi64(sum128, 1);
less_than_128_bytes:
for (; len >= sizeof(a); len -= sizeof(a), buf256++) {
a = _mm256_stream_load_si256(buf256);
sum_a_hi = _mm256_unpackhi_epi32(a, zero);
sum_a_lo = _mm256_unpacklo_epi32(a, zero);
sum256 = _mm256_add_epi64(sum_a_hi, sum_a_lo);
sum128 = _mm_add_epi64(_mm256_extracti128_si256(sum256, 0),
_mm256_extracti128_si256(sum256, 1));
sum64 += _mm_extract_epi64(sum128, 0);
sum64 += _mm_extract_epi64(sum128, 1);
}
buf64 = (const uint64_t *)buf256;
/* Repeat 16-bit one's complement sum (at sum64). */
buf16 = (const uint16_t *)buf64;
while (len >= sizeof(uint16_t)) {
sum64 += *buf16++;
len -= sizeof(uint16_t);
}
/* Add remaining 8 bits to the one's complement sum. */
if (odd)
sum64 += *(const uint8_t *)buf16;
/* Reduce 64-bit unsigned int to 32-bit unsigned int. */
sum64 = (sum64 >> 32) + (sum64 & 0xffffffff);
sum64 += sum64 >> 32;
return (uint32_t)sum64;
}
/**
* csum() - Compute TCP/IP-style checksum
* @buf: Input buffer, must be aligned to 32-byte boundary
* @len: Input length
* @init: Initial 32-bit checksum, 0 for no pre-computed checksum
*
* Return: 16-bit folded, complemented checksum sum
*/
uint16_t csum(const void *buf, size_t len, uint32_t init)
{
return (uint16_t)~csum_fold(csum_avx2(buf, len, init));
}
#else /* __AVX2__ */
/**
* csum() - Compute TCP/IP-style checksum
* @buf: Input buffer
* @len: Input length
* @sum: Initial 32-bit checksum, 0 for no pre-computed checksum
*
* Return: 16-bit folded, complemented checksum
*/
uint16_t csum(const void *buf, size_t len, uint32_t init)
{
return csum_unaligned(buf, len, init);
}
#endif /* !__AVX2__ */
|