| Commit message (Collapse) | Author | Age | Files | Lines |
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We have a bunch of variants of the siphash functions for different data
sizes. The callers, in tcp.c, need to pack the various values they want to
hash into a temporary structure, then call the appropriate version. We can
avoid the copy into the temporary by directly using the incremental
siphash functions.
The length specific hash functions also have an undocumented constraint
that the data pointer they take must, in fact, be aligned to avoid
unaligned accesses, which may cause crashes on some architectures.
So, prefer the incremental approach and remove the length-specific
functions.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Some of the siphas_*b() functions return 64-bit results, others 32-bit
results, with no obvious pattern. siphash_32b() also appears to do this
incorrectly - taking the 64-bit hash value and simply returning it
truncated, rather than folding the two halves together.
Since SipHash proper is defined to give a 64-bit hash, make all of them
return 64-bit results. In the one caller which needs a 32-bit value,
tcp_seq_init() do the fold down to 32-bits ourselves.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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We have several workarounds for a clang-tidy bug where the checker doesn't
recognize that a number of system calls write to - and therefore initialise
- a socket address. We can't neatly use a suppression, because the bogus
warning shows up some time after the actual system call, when we access
a field of the socket address which clang-tidy erroneously thinks is
uninitialised.
Consolidate these workarounds into one place by using macros to implement
wrappers around affected system calls which add a memset() of the sockaddr
to silence clang-tidy. This removes the need for the individual memset()
workarounds at the callers - and the somewhat longwinded explanatory
comments.
We can then use a #define to not include the hack in "real" builds, but
only consider it for clang-tidy.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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A classic gotcha of the standard C library is that its unwise to call any
variable 'index' because it will shadow the standard string library
function index(3). This can cause warnings from cppcheck amongst others,
and it also means that if the variable is removed you tend to get confusing
type errors (or sometimes nothing at all) instead of a nice simple "name is
not defined" error.
Strictly speaking this only occurs if <string.h> is included, but that
is so common that as a rule it's best to just avoid it always. We
have a number of places which hit this trap, so rename variables and
parameters to avoid it.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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The reporter is running a SMTP server behind pasta, and the client
waits for the server's banner before sending any data. In turn, the
server waits for our ACK after sending SYN,ACK, which never comes.
If we use the ACK_IF_NEEDED indication to tcp_send_flag(), given that
there's no pending data, we delay sending the ACK segment at the end
of the three-way handshake until we have some data to send to the
server.
This was actually intended, as I thought we would lower the latency
for new connections, but we can't assume that the client will start
sending data first (SMTP is the typical example where this doesn't
happen).
And, trying out this patch with SSH (where the client starts sending
data first), the reporter actually noticed we have a lower latency
by forcing an ACK right away. Comparing a capture before the patch:
13:07:14.007704 IP 10.1.2.1.42056 > 10.1.2.140.1234: Flags [S], seq 1797034836, win 65535, options [mss 4096,nop,wscale 7], length 0
13:07:14.007769 IP 10.1.2.140.1234 > 10.1.2.1.42056: Flags [S.], seq 2297052481, ack 1797034837, win 65480, options [mss 65480,nop,wscale 7], length 0
13:07:14.008462 IP 10.1.2.1.42056 > 10.1.2.140.1234: Flags [.], seq 1:22, ack 1, win 65535, length 21
13:07:14.008496 IP 10.1.2.140.1234 > 10.1.2.1.42056: Flags [.], ack 22, win 512, length 0
13:07:14.011799 IP 10.1.2.140.1234 > 10.1.2.1.42056: Flags [P.], seq 1:515, ack 22, win 512, length 514
and after:
13:10:26.165364 IP 10.1.2.1.59508 > 10.1.2.140.1234: Flags [S], seq 4165939595, win 65535, options [mss 4096,nop,wscale 7], length 0
13:10:26.165391 IP 10.1.2.140.1234 > 10.1.2.1.59508: Flags [S.], seq 985607380, ack 4165939596, win 65480, options [mss 65480,nop,wscale 7], length 0
13:10:26.165418 IP 10.1.2.1.59508 > 10.1.2.140.1234: Flags [.], ack 1, win 512, length 0
13:10:26.165683 IP 10.1.2.1.59508 > 10.1.2.140.1234: Flags [.], seq 1:22, ack 1, win 512, length 21
13:10:26.165698 IP 10.1.2.140.1234 > 10.1.2.1.59508: Flags [.], ack 22, win 512, length 0
13:10:26.167107 IP 10.1.2.140.1234 > 10.1.2.1.59508: Flags [P.], seq 1:515, ack 22, win 512, length 514
the latency between the initial SYN segment and the first data
transmission actually decreases from 792µs to 334µs. This is not
statistically relevant as we have a single measurement, but it can't
be that bad, either.
Reported-by: cr3bs (from IRC)
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
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When the guest tries to establish a connection, it could give up on it by
sending a FIN,ACK instead of a plain ACK to our SYN,ACK. It could then
make a new attempt to establish a connection with the same addresses and
ports with a new SYN.
Although it's unlikely, it could send the 2nd SYN very shortly after the
FIN,ACK resulting in both being received in the same batch of packets from
the tap interface.
Currently, we don't handle that correctly, when we receive a FIN,ACK on a
not fully established connection we discard the remaining packets in the
batch, and so will never process the 2nd SYN. Correct this by returning
1 from tcp_tap_handler() in this case, so we'll just consume the FIN,ACK
and continue to process the rest of the batch.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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There are a number of conditions where we will issue a TCP RST in response
to something unexpected we received from the tap interface. These occur in
both tcp_data_from_tap() and tcp_tap_handler(). In tcp_tap_handler() use
a 'goto out of line' technique to consolidate all these paths into one
place. For the tcp_data_from_tap() cases use a negative return code and
direct that to the same path in tcp_tap_handler(), its caller.
In this case we want to discard all remaining packets in the batch we have
received: even if they're otherwise good, they'll be invalidated when the
guest receives the RST we're sending. This is subtly different from the
case where we *receive* an RST, where we could in theory get a new SYN
immediately afterwards. Clarify that with a common on the now common
reset path.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Although it's unlikely in practice, the guest could theoretically
reset one TCP connection then immediately start a new one with the
same addressses and ports, such that we get an RST then a SYN in the
same batch of received packets in tcp_tap_handler().
We don't correctly handle that unlikely case, because when we receive
the RST, we discard any remaining packets in the batch so we'd never
see the SYN. This could happen in either tcp_tap_handler() or
tcp_data_from_tap(). Correct that by returning 1, so that the caller
will continue calling tcp_tap_handler() on subsequent packets allowing
us to process any subsequent SYN.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Currently tcp_data_from_tap() is assumed to consume all packets remaining
in the packet pool it is given. However there are some edge cases where
that's not correct. In preparation for fixing those, change it to return
a count of packets consumed and use that in its caller.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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>From a practical point of view, when a TCP connection ends, whether by
FIN or by RST, we set the CLOSED event, then some time later we remove the
connection from the hash table and clean it up. However, from a protocol
point of view, once it's closed, it's gone, and any new packets with
matching addresses and ports are either forming a new connection, or are
invalid packets to discard.
Enforce these semantics in the TCP hash logic by never hash matching closed
connections.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Both tcp_data_from_tap() and tcp_tap_handler() call packet_get() to get
the entire L4 packet length, then immediately call it again to check that
the packet is long enough to include a TCP header. The features of
packet_get() let us easily combine these together, we just need to adjust
the length slightly, because we want the value to include the TCP header
length.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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In both tap4_handler() and tap6_handler(), once we've sorted incoming l3
packets into "sequences", we then step through all the packets in each TCP
sequence calling tcp_tap_handler(). Or so it appears.
In fact, tcp_tap_handler() doesn't take an index and always looks at packet
0 of the sequence, except when it calls tcp_data_from_tap() to process
data packets. It appears to be written with the idea that the struct pool
is a queue, from which it consumes packets as it processes them, but that's
not how the pool data structure works - they are more like an array of
packets.
We only get away with this, because setup packets for TCP tend to come in
separate batches (because we need to reply in between) and so we only get
a bunch of packets for the same connection together when they're data
packets (tcp_data_from_tap() has its own loop through packets).
Correct this by adding an index parameter to tcp_tap_handler() and altering
the loops in tap.c to step through the pool properly.
Link: https://bugs.passt.top/show_bug.cgi?id=68
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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tcp_defer_handler() performs a potentially expensive linear scan of the
connection table. So, to mitigate the cost of that we skip if if we're not
under at least moderate pressure: either 30% of available connections or
30% (estimated) of available fds used.
But, the calculation for this has been broken since it was introduced: we
calculate "max_conns" based on c->tcp.conn_count, not TCP_MAX_CONNS,
meaning we only exit early if conn_count is less than 30% of itself, i.e.
never.
If that calculation is "corrected" to be based on TCP_MAX_CONNS, it
completely tanks the TCP CRR times for passt - from ~60ms to >1000ms on my
laptop. My guess is that this is because in the case of many short lived
connections, we're letting the table become much fuller before compacting
it. That means that other places which perform a table scan now have to
do much, much more.
For the time being, simply remove the tests, since they're not doing
anything useful. We can reintroduce them more carefully if we see a need
for them.
This also removes the only user of c->tcp.splice_conn_count, so that can
be removed as well.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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The in_epoll boolean is one of only two fields (currently) in the common
structure shared between tap and spliced connections. It seems like it
belongs there, because both tap and spliced connections use it, and it has
roughly the same meaning.
Roughly, however, isn't exactly: which fds this flag says are in the epoll
varies between the two connection types, and are in type specific fields.
So, it's only possible to meaningfully use this value locally in type
specific code anyway.
This common field is going to get in the way of more widespread
generalisation of connection / flow tracking, so move it to separate fields
in the tap and splice specific structures.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Because packets sent on the tap interface will always be going to the
guest/namespace, we more-or-less know what address they'll be going to. So
we pre-fill this destination address in our header buffers for IPv4. We
can't do the same for IPv6 because we could need either the global or
link-local address for the guest. In future we're going to want more
flexibility for the destination address, so this pre-filling will get in
the way.
Change the flow so we always fill in the IPv4 destination address for each
packet, rather than prefilling it from proto_update_l2_buf(). In fact for
TCP we already redundantly filled the destination for each packet anyway.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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We partially prepopulate IP and TCP header structures including, amongst
other things the destination address, which for IPv4 is always the known
address of the guest/namespace. We partially precompute both the IPv4
header checksum and the TCP checksum based on this.
In future we're going to want more flexibility with controlling the
destination for IPv4 (as we already do for IPv6), so this precomputed value
gets in the way. Therefore remove the IPv4 destination from the
precomputed checksum and fold it into the checksum update when we actually
send a packet.
Doing this means we no longer need to recompute those partial sums when
the destination address changes ({tcp,udp}_update_l2_buf()) and instead
the computation can be moved to compile time. This means while we perform
slightly more computations on each packet, we slightly reduce the amount of
memory we need to access.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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In tcp_seq_init() the meaning of "src" and "dst" isn't really clear since
it's used for connections in both directions. However, these values are
just feeding a hash, so as long as we're consistent and include all the
information we want, it doesn't really matter.
Oddly, for the "src" side we supply the (tap side) forwarding address but
the (tap side) endpoint port. This again doesn't really matter, but it's
confusing. So swap this with dstport, so "src" is always forwarding
and "dst" is always endpoint.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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In a number of places the comments and variable names we use to describe
addresses and ports are ambiguous. It's not sufficient to describe a port
as "tap-facing" or "socket-facing", because on both the tap side and the
socket side there are two ports for the two ends of the connection.
Similarly, "local" and "remote" aren't particularly helpful, because it's
not necessarily clear whether we're talking from the point of view of the
guest/namespace, the host, or passt itself.
This patch makes a number of changes to be more precise about this. It
introduces two new terms in aid of this:
A "forwarding" address (or port) refers to an address which is local
from the point of view of passt itself. That is a source address for
traffic sent by passt, whether it's to the guest via the tap interface
or to a host on the internet via a socket.
The "endpoint" address (or port) is the reverse: a remote address
from passt's point of view, the destination address for traffic sent
by passt.
Between them the "side" (either tap/guest-facing or sock/host-facing)
and forwarding vs. endpoint unambiguously describes which address or
port we're talking about.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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The tap code passes the IPv4 or IPv6 destination address of packets it
receives to the protocol specific code. Currently that protocol code
doesn't use the source address, but we want it to in future. So, in
preparation, pass the IPv4/IPv6 source address of tap packets to those
functions as well.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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tcp_sock_handler() handles both listening TCP sockets, and connected TCP
sockets, but what it needs to do in those cases has essentially nothing in
common. Therefore, give listening sockets their own epoll_type value and
dispatch directly to their own handler from the top level. Furthermore,
the two handlers need essentially entirely different information from the
reference: we re-(ab)used the index field in the tcp_epoll_ref to indicate
the port for the listening socket, but that's not the same meaning. So,
switch listening sockets to their own reference type which we can lay out
as we please. That lets us remove the listen and outbound fields from the
normal (connected) tcp_epoll_ref, reducing it to just the connection table
index.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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tcp_sock_handler() actually handles several different types of fd events.
This includes timerfds that aren't sockets at all. The handling of these
has essentially nothing in common with the other cases. So, give the
TCP timers there own epoll_type value and dispatch directly to their
handler. This also means we can remove the timer field from tcp_epoll_ref,
the information it encoded is now implicit in the epoll_type value.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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The epoll_ref type includes fields for the IP protocol of a socket, and the
socket fd. However, we already have a few things in the epoll which aren't
protocol sockets, and we may have more in future. Rename these fields to
an abstract "fd type" and file descriptor for more generality.
Similarly, rather than using existing IP protocol numbers for the type,
introduce our own number space. For now these just correspond to the
supported protocols, but we'll expand on that in future.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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union epoll_ref has a deeply nested set of structs and unions to let us
subdivide it into the various different fields we want. This means that
referencing elements can involve an awkward long string of intermediate
fields.
Using C11 anonymous structs and unions lets us do this less clumsily.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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In practical terms, passt doesn't benefit from the additional
protection offered by the AGPL over the GPL, because it's not
suitable to be executed over a computer network.
Further, restricting the distribution under the version 3 of the GPL
wouldn't provide any practical advantage either, as long as the passt
codebase is concerned, and might cause unnecessary compatibility
dilemmas.
Change licensing terms to the GNU General Public License Version 2,
or any later version, with written permission from all current and
past contributors, namely: myself, David Gibson, Laine Stump, Andrea
Bolognani, Paul Holzinger, Richard W.M. Jones, Chris Kuhn, Florian
Weimer, Giuseppe Scrivano, Stefan Hajnoczi, and Vasiliy Ulyanov.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Since commit cc6d8286d104 ("tcp: Reset ACK_FROM_TAP_DUE flag only as
needed, update timer"), we don't clear ACK_FROM_TAP_DUE whenever we
process an ACK segment, but, more correctly, only if we're really not
waiting for a further ACK segment, that is, only if the acknowledged
sequence matches what we sent.
In the new function implementing this, tcp_update_seqack_from_tap(),
we also reset the retransmission counter and store the updated ACK
sequence. Both should be done iff forward progress is acknowledged,
implied by the fact that the new ACK sequence is greater than the
one we previously stored.
At that point, it looked natural to also include the statements that
clear and set the ACK_FROM_TAP_DUE flag inside the same conditional
block: if we're not making forward progress, the need for an ACK, or
lack thereof, should remain unchanged.
There might be cases where this isn't true, though: without the
previous commit 4e73e9bd655c ("tcp: Don't special case the handling
of the ack of a syn"), this would happen if a tap-side client
initiated a connection, and the server didn't send any data.
At that point we would never, in the established state of the
connection, call tcp_update_seqack_from_tap() with reported forward
progress.
That issue itself is fixed by the previous commit, now, but clearing
ACK_FROM_TAP_DUE only on ACK sequence progress doesn't really follow
any logic.
Clear the ACK_FROM_TAP_DUE flag regardless of reported forward
progress. If we clear it when it's already unset, conn_flag() will do
nothing with it.
This doesn't fix any known functional issue, rather a conceptual one.
Fixes: cc6d8286d104 ("tcp: Reset ACK_FROM_TAP_DUE flag only as needed, update timer")
Reported-by: David Gibson <david@gibson.dropbear.id.au>
Analysed-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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TCP treats the SYN packets as though they occupied 1 byte in the logical
data stream described by the sequence numbers. That is, the very first ACK
(or SYN-ACK) each side sends should acknowledge a sequence number one
greater than the initial sequence number given in the SYN or SYN-ACK it's
responding to.
In passt we were tracking that by advancing conn->seq_to_tap by one when
we send a SYN or SYN-ACK (in tcp_send_flag()). However, we also
initialized conn->seq_ack_from_tap, representing the acks we've already
seen from the tap side, to ISN+1, meaning we treated it has having
acknowledged the SYN before it actually did.
There were apparently reasons for this in earlier versions, but it causes
problems now. Because of this when we actually did receive the initial ACK
or SYN-ACK, we wouldn't see the acknoweldged serial number as advancing,
and so wouldn't clear the ACK_FROM_TAP_DUE flag.
In most cases we'd get away because subsequent packets would clear the
flag. However if one (or both) sides didn't send any data, the other side
would (correctly) keep sending ISN+1 as the acknowledged sequence number,
meaning we would never clear the ACK_FROM_TAP_DUE flag. That would mean
we'd treat the connection as if we needed to retransmit (although we had
0 bytes to retransmit), and eventaully (after around 30s) reset the
connection due to too many retransmits. Specifically this could cause the
iperf3 throughput tests in the testsuite to fail if set for a long enough
test period.
Correct this by initializing conn->seq_ack_from_tap to the ISN and only
advancing it when we actually get the first ACK (or SYN-ACK).
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Comments suggest that this should only be called for an ESTABLISHED
connection. However, it's non-trivial to ascertain that from the actual
control flow in the caller. Add an ASSERT() to make it very clear that
this is only called in ESTABLISHED state.
In fact, there were some circumstances where it could be called on a CLOSED
connection. In a sense that is "established", but with that assert this
does require specific (trivial) handling to avoid a spurious abort().
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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This is mostly symmetric with commit cc6d8286d104 ("tcp: Reset
ACK_FROM_TAP_DUE flag only as needed, update timer"): we shouldn't
reset the ACK_TO_TAP_DUE flag on any inbound ACK segment, but only
once we acknowledge everything we received from the guest or the
container.
If we don't, a client might unnecessarily hold off further data,
especially during slow start, and in general we won't converge to the
usable bandwidth.
This is very visible especially with traffic tests on links with
non-negligible latency, such as in the reported issue. There, a
public iperf3 server sometimes aborts the test due do what appears to
be a low iperf3's --rcv-timeout (probably less than a second). Even
if this doesn't happen, the throughput will converge to a fraction of
the usable bandwidth.
Clear ACK_TO_TAP_DUE if we acknowledged everything, set it if we
didn't, and reschedule the timer in case the flag is still set as the
timer expires.
While at it, decrease the ACK timer interval to 10ms.
A 50ms interval is short enough for any bandwidth-delay product I had
in mind (local connections, or non-local connections with limited
bandwidth), but here I am, testing 1gbps transfers to a peer with
100ms RTT.
Indeed, we could eventually make the timer interval dependent on the
current window and estimated bandwidth-delay product, but at least
for the moment being, 10ms should be long enough to avoid any
measurable syscall overhead, yet usable for any real-world
application.
Reported-by: Lukas Mrtvy <lukas.mrtvy@gmail.com>
Link: https://bugs.passt.top/show_bug.cgi?id=44
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Fix a copy and paste typo I added in commit 5474bc5485d8 ("tcp,
tcp_splice: Get rid of false positive CWE-394 Coverity warning from
fls()") and --debug altogether.
Fixes: 5474bc5485d8 ("tcp, tcp_splice: Get rid of false positive CWE-394 Coverity warning from fls()")
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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da46fdac "tcp: Suppress knownConditionTrueFalse cppcheck false positive"
introduced a suppression to work around a cppcheck bug causing a false
positive warning. However, the suppression will itself cause a spurious
unmatchedSuppression warning if used with a version of cppcheck from before
the bug was introduced. That includes the packaged version of cppcheck in
Fedora.
Suppress the unmatchedSuppression as well.
Fixes: da46fdac3605 ("tcp: Suppress knownConditionTrueFalse cppcheck false positive")
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Commit 89e38f55 "treewide: Fix header includes to build with musl" added
extra #includes to work with musl. Unfortunately with the cppcheck version
I'm using (cppcheck-2.9-1.fc37.x86_64 in Fedora 37) this causes weird false
positives: specifically cppcheck seems to hit a #error in <bits/unistd.h>
complaining about including it directly instead of via <unistd.h> (which is
not something we're doing).
I have no idea why that would be happening; but I'm guessing it has to be
a bug in the cpp implementation in that cppcheck version. In any case,
it's possible to work around this by moving the include of <unistd.h>
before the include of <signal.h>. So, do that.
Fixes: 89e38f55405d ("treewide: Fix header includes to build with musl")
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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The logic in tcp_timer() was inverted. fwd_out should expose the host
ports in the ns. Therfore it must read the ports on the host and then
bind them in the netns. The same for fwd_in which checks ports in the
ns and then exposes them on the host.
Note that this only fixes tcp ports, udp does not seems to work at all
right now with the auto mode.
Signed-off-by: Paul Holzinger <pholzing@redhat.com>
Fixes: 1128fa03fe73 ("Improve types and names for port forwarding configuration")
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Tom reports that a pattern of repated ~1 MiB chunks downloads over
NNTP over TLS, on Podman 4.4 using pasta as network back-end, results
in pasta taking one full CPU thread after a while, and the download
never succeeds.
On that setup, we end up re-sending the same frame over and over,
with a consistent 65 534 bytes size, and never get an
acknowledgement from the tap-side client. This only happens for the
default MTU value (65 520 bytes) or for values that are slightly
smaller than that (down to 64 499 bytes).
We hit this condition because the MSS value we use in
tcp_data_from_sock(), only in pasta mode, is simply clamped to
USHRT_MAX, and not to the actual size of the buffers we pre-cooked
for sending, which is a bit less than that.
It looks like we got away with it until commit 0fb7b2b9080a ("tap:
Use different io vector bases depending on tap type") fixed the
setting of iov_len.
Luckily, since it's pasta, we're queueing up to two frames at a time,
so the worst that can happen is a badly segmented TCP stream: we
always have some space at the tail of the buffer.
Clamp the MSS value to the appropriate maximum given by struct
tcp{4,6}_buf_data_t, no matter if we're running in pasta or passt
mode.
While at it, fix the comments to those structs to reflect the current
struct size. This is not really relevant for any further calculation
or consideration, but it's convenient to know while debugging this
kind of issues.
Thanks to Tom for reporting the issue in a very detailed way and for
providing a test setup.
Reported-by: Tom Mombourquette <tom@devnode.com>
Link: https://github.com/containers/podman/issues/17703
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
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The comments say we should return 0 on partial success, and an error
code on complete failure. Rationale: if the user configures a port
forwarding, and we succeed to bind that port for IPv4 or IPv6 only,
that might actually be what the user intended.
Adjust the two functions to reflect the comments.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
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...starting from sock_l4(), pass negative error (errno) codes instead
of -1. They will only be used in two commits from now, no functional
changes intended here.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
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Roughly inspired from a patch by Chris Kuhn: fix up includes so that
we can build against musl: glibc is more lenient as headers generally
include a larger amount of other headers.
Compared to the original patch, I only included what was needed
directly in C files, instead of adding blanket includes in local
header files. It's a bit more involved, but more consistent with the
current (not ideal) situation.
Reported-by: Chris Kuhn <kuhnchris+github@kuhnchris.eu>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
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I didn't notice earlier: libslirp (and slirp4netns) supports binding
outbound sockets to specific IPv4 and IPv6 addresses, to force the
source addresse selection. If we want to claim feature parity, we
should implement that as well.
Further, Podman supports specifying outbound interfaces as well, but
this is simply done by resolving the primary address for an interface
when the network back-end is started. However, since kernel version
5.7, commit c427bfec18f2 ("net: core: enable SO_BINDTODEVICE for
non-root users"), we can actually bind to a specific interface name,
which doesn't need to be validated in advance.
Implement -o / --outbound ADDR to bind to IPv4 and IPv6 addresses,
and --outbound-if4 and --outbound-if6 to bind IPv4 and IPv6 sockets
to given interfaces.
Given that it probably makes little sense to select addresses and
routes from interfaces different than the ones given for outbound
sockets, also assign those as "template" interfaces, by default,
unless explicitly overridden by '-i'.
For ICMP and UDP, we call sock_l4() to open outbound sockets, as we
already needed to bind to given ports or echo identifiers, and we
can bind() a socket only once: there, pass address (if any) and
interface (if any) for the existing bind() and setsockopt() calls.
For TCP, in general, we wouldn't otherwise bind sockets. Add a
specific helper to do that.
For UDP outbound sockets, we need to know if the final destination
of the socket is a loopback address, before we decide whether it
makes sense to bind the socket at all: move the block mangling the
address destination before the creation of the socket in the IPv4
path. This was already the case for the IPv6 path.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
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If tcp_timer_ctl() gets a socket number greater than SOCKET_MAX
(2 ^ 24), we return error but we don't close the socket. This is a
rather formal issue given that, at least on Linux, socket numbers are
monotonic and we're in general not allowed to open so many sockets.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
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If there are no TCP options in the header, tcp_tap_handler() will
pass the corresponding pointer, fetched via packet_get(), as NULL to
tcp_conn_from_sock_finish(), which in turn indirectly calls
tcp_opt_get().
If there are no options, tcp_opt_get() will stop right away because
the option length is indicated as zero. However, if the logic is
complicated enough to follow for static checkers, adding an explicit
check against NULL in tcp_opt_get() is probably a good idea.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
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We use the return value of fls() as array index for debug strings.
While fls() can return -1 (if no bit is set), Coverity Scan doesn't
see that we're first checking the return value of another fls() call
with the same bitmask, before using it.
Call fls() once, store its return value, check it, and use the stored
value as array index.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
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Recently, commit 4ddbcb9c0c55 ("tcp: Disable optimisations
for tcp_hash()") worked around yet another issue we hit with gcc 12
and '-flto -O2': some stores affecting the input data to siphash_20b()
were omitted altogether, and tcp_hash() wouldn't get the correct hash
for incoming connections.
Digging further into this revealed that, at least according to gcc's
interpretation of C99 aliasing rules, passing pointers to functions
with different types compared to the effective type of the object
(for example, a uint8_t pointer to an anonymous struct, as it happens
in tcp_hash()), doesn't guarantee that stores are not reordered
across the function call.
This means that, in general, our checksum and hash functions might
not see parts of input data that was intended to be provided by
callers.
Not even switching from uint8_t to character types, which should be
appropriate here, according to C99 (ISO/IEC 9899, TC3, draft N1256),
section 6.5, "Expressions", paragraph 7:
An object shall have its stored value accessed only by an lvalue
expression that has one of the following types:
[...]
— a character type.
does the trick. I guess this is also subject to interpretation:
casting passed pointers to character types, and then using those as
different types, might still violate (dubious) aliasing rules.
Disable gcc strict aliasing rules for potentially affected functions,
which, in turn, disables gcc's Type-Based Alias Analysis (TBAA)
optimisations based on those function arguments.
Drop the existing workarounds. Also the (seemingly?) bogus
'maybe-uninitialized' warning on the tcp_tap_handler() > tcp_hash() >
siphash_20b() path goes away with -fno-strict-aliasing on
siphash_20b().
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
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cppcheck 2.10 reports:
tcp.c:1815:12: style: Condition 'wnd>prev_scaled' is always false [knownConditionTrueFalse]
if ((wnd > prev_scaled && wnd * 99 / 100 < prev_scaled) ||
^
tcp.c:1808:8: note: Assignment 'wnd=((1<<(16+8))<(wnd))?(1<<(16+8)):(wnd)', assigned value is less than 1
wnd = MIN(MAX_WINDOW, wnd);
^
tcp.c:1811:19: note: Assuming condition is false
if (prev_scaled == wnd)
^
tcp.c:1815:12: note: Condition 'wnd>prev_scaled' is always false
if ((wnd > prev_scaled && wnd * 99 / 100 < prev_scaled) ||
^
but this is not actually the case: wnd is typically greater than 1,
and might very well be greater than prev_scaled as well.
I bisected this down to cppcheck commit b4d455df487c ("Fix 11349: FP
negativeIndex for clamped array index (#4627)") and reported findings
at https://github.com/danmar/cppcheck/pull/4627.
Suppress the warning for the moment being.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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I'm not sure if we're breaking some aliasing rule here, but with gcc
12.2.1 on x86_64 and -flto, the siphash_20b() call in tcp_hash()
doesn't see the connection address -- it gets all zeroes instead.
Fix this temporarily by disabling optimisations for this tcp_hash().
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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This goto exists purely to move this exception case out of line. Although
that does make the "normal" path a little clearer, it comes at the cost of
not knowing how where control will flow after jumping to the zero_len
label. The exceptional case isn't that long, so just put it inline.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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This goto can be handled just as simply and more clearly with a do while.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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passt supports ranges of forwarded ports as well as 'all' for TCP and
UDP, so it might be convenient to proceed if we fail to bind only
some of the desired ports.
But if we fail to bind even a single port for a given specification,
we're clearly, unexpectedly, conflicting with another network
service. In that case, report failure and exit.
Reported-by: Yalan Zhang <yalzhang@redhat.com>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
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When creating a new spliced connection, we need to get a socket in the
other ns from the originating one. To avoid excessive ns switches we
usually get these from a pool refilled on a timer. However, if the pool
runs out we need a fallback. Currently that's done by passing -1 as the
socket to tcp_splice_connnect() and running it in the target ns.
This means that tcp_splice_connect() itself needs to have different cases
depending on whether it's given an existing socket or not, which is
a separate concern from what it's mostly doing. We change it to require
a suitable open socket to be passed in, and ensuring in the caller that we
have one.
This requires adding the fallback paths to the caller, tcp_splice_new().
We use slightly different approaches for a socket in the init ns versus the
guest ns.
This also means that we no longer need to run tcp_splice_connect() itself
in the guest ns, which allows us to remove a bunch of boilerplate code.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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tcp_conn_new_sock() first looks for a socket in a pre-opened pool, then if
that's empty creates a new socket in the init namespace. Both parts of
this are duplicated in other places: the pool lookup logic is duplicated in
tcp_splice_new(), and the socket opening logic is duplicated in
tcp_sock_refill_pool().
Split the function into separate parts so we can remove both these
duplications.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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tcp_splice.c has some explicit extern declarations to access the
socket pools. This is pretty dangerous - if we changed the type of
these variables in tcp.c, we'd have tcp.c and tcp_splice.c using the
same memory in different ways with no compiler error. So, move the
extern declarations to tcp_conn.h so they're visible to both tcp.c and
tcp_splice.c, but not the rest of pasta.
In fact the pools for the guest namespace are necessarily only used by
tcp_splice.c - we have no sockets on the guest side if we're not
splicing. So move those declarations and the functions that deal
exclusively with them to tcp_splice.c
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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With the creation of the tcp_sock_refill_pool() helper, the ns==true and
ns==false paths for tcp_sock_refill() now have almost nothing in common.
Split the two versions into tcp_sock_refill_init() and tcp_sock_refill_ns()
functions.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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