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authorDavid Gibson <david@gibson.dropbear.id.au>2024-02-19 18:56:46 +1100
committerStefano Brivio <sbrivio@redhat.com>2024-02-27 12:52:02 +0100
commit4e08d9b9c6289ee00687203ce7a08106e9d45dc6 (patch)
tree539f1b4c53648effe241f424967bd8047fa3d0ab /udp.c
parent1e6f92b995a9f7bff83b8b7a4b51782804fc23c5 (diff)
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treewide: Use sa_family_t for address family variables
Sometimes we use sa_family_t for variables and parameters containing a socket address family, other times we use a plain int. Since sa_family_t is what's actually used in struct sockaddr and friends, standardise on that. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Diffstat (limited to 'udp.c')
-rw-r--r--udp.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/udp.c b/udp.c
index a3961bf..b19e76d 100644
--- a/udp.c
+++ b/udp.c
@@ -816,7 +816,7 @@ void udp_sock_handler(const struct ctx *c, union epoll_ref ref, uint32_t events,
* #syscalls sendmmsg
*/
int udp_tap_handler(struct ctx *c, uint8_t pif,
- int af, const void *saddr, const void *daddr,
+ sa_family_t af, const void *saddr, const void *daddr,
const struct pool *p, int idx, const struct timespec *now)
{
struct mmsghdr mm[UIO_MAXIOV];