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authorStefano Brivio <sbrivio@redhat.com>2021-07-26 07:18:50 +0200
committerStefano Brivio <sbrivio@redhat.com>2021-07-26 07:18:50 +0200
commit17765f8de0782de09ebdf79940f934b8ccb83c41 (patch)
tree11cc42c19a2b694b66dde7e377ba78e2107fd62a /checksum.c
parent0be49ccd93186600e40b8bffe867d18c4d16366a (diff)
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checksum: Introduce AVX2 implementation, unify helpers
Provide an AVX2-based function using compiler intrinsics for TCP/IP-style checksums. The load/unpack/add idea and implementation is largely based on code from BESS (the Berkeley Extensible Software Switch) licensed as 3-Clause BSD, with a number of modifications to further decrease pipeline stalls and to minimise cache pollution. This speeds up considerably data paths from sockets to tap interfaces, decreasing overhead for checksum computation, with 16-64KiB packet buffers, from approximately 11% to 7%. The rest is just syscalls at this point. While at it, provide convenience targets in the Makefile for avx2, avx2_debug, and debug targets -- these simply add target-specific CFLAGS to the build. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Diffstat (limited to 'checksum.c')
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diff --git a/checksum.c b/checksum.c
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+// SPDX-License-Identifier: AGPL-3.0-or-later
+// SPDX-License-Identifier: BSD-3-Clause
+
+/* PASST - Plug A Simple Socket Transport
+ * for qemu/UNIX domain socket mode
+ *
+ * PASTA - Pack A Subtle Tap Abstraction
+ * for network namespace/tap device mode
+ *
+ * checksum.c - TCP/IP checksum routines
+ *
+ * Copyright (c) 2021 Red Hat GmbH
+ * Author: Stefano Brivio <sbrivio@redhat.com>
+ *
+ * This file also contains code originally licensed under the following terms:
+ *
+ * Copyright (c) 2014-2016, The Regents of the University of California.
+ * Copyright (c) 2016-2017, Nefeli Networks, Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * * Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * * Neither the names of the copyright holders nor the names of their
+ * contributors may be used to endorse or promote products derived from this
+ * software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *
+ * See the comment to csum_avx2() for further details.
+ */
+
+#include <stdint.h>
+#include <stddef.h>
+#include <linux/ip.h>
+#include <linux/tcp.h>
+#include <linux/udp.h>
+#include <arpa/inet.h>
+
+/**
+ * sum_16b() - Calculate sum of 16-bit words
+ * @buf: Input buffer
+ * @len: Buffer length
+ *
+ * Return: 32-bit sum of 16-bit words
+*/
+uint32_t sum_16b(const void *buf, size_t len)
+{
+ const uint16_t *p = buf;
+ uint32_t sum = 0;
+
+ while (len > 1) {
+ sum += *p++;
+ len -= 2;
+ }
+
+ if (len > 0)
+ sum += *p & htons(0xff00);
+
+ return sum;
+}
+
+/**
+ * csum_fold() - Fold long sum for IP and TCP checksum
+ * @sum: Original long sum
+ *
+ * Return: 16-bit folded sum
+ */
+uint16_t csum_fold(uint32_t sum)
+{
+ while (sum >> 16)
+ sum = (sum & 0xffff) + (sum >> 16);
+
+ return sum;
+}
+
+/**
+ * csum_unaligned() - Compute TCP/IP-style checksum for not 32-byte aligned data
+ * @buf: Input data
+ * @len: Input length
+ * @init: Initial 32-bit checksum, 0 for no pre-computed checksum
+ *
+ * Return: 16-bit IPv4-style checksum
+ */
+uint16_t csum_unaligned(const void *buf, size_t len, uint32_t init)
+{
+ return (uint16_t)~csum_fold(sum_16b(buf, len) + init);
+}
+
+/**
+ * csum_tcp4() - Calculate TCP checksum for IPv4 and set in place
+ * @iph: Packet buffer, IP header
+ */
+void csum_tcp4(struct iphdr *iph)
+{
+ struct tcphdr *th = (struct tcphdr *)((char *)iph + iph->ihl * 4);
+ uint16_t tlen = ntohs(iph->tot_len) - iph->ihl * 4, *p = (uint16_t *)th;
+ uint32_t sum = 0;
+
+ sum += (iph->saddr >> 16) & 0xffff;
+ sum += iph->saddr & 0xffff;
+ sum += (iph->daddr >> 16) & 0xffff;
+ sum += iph->daddr & 0xffff;
+
+ sum += htons(IPPROTO_TCP);
+ sum += htons(tlen);
+
+ th->check = 0;
+ while (tlen > 1) {
+ sum += *p++;
+ tlen -= 2;
+ }
+
+ if (tlen > 0) {
+ sum += *p & htons(0xff00);
+ }
+
+ th->check = (uint16_t)~csum_fold(sum);
+}
+
+#ifdef __AVX2__
+#include <immintrin.h>
+
+/**
+ * csum_avx2() - Compute 32-bit checksum using AVX2 SIMD instructions
+ * @buf: Input buffer, must be aligned to 32-byte boundary
+ * @len: Input length
+ * @init: Initial 32-bit checksum, 0 for no pre-computed checksum
+ *
+ * Return: 32-bit checksum, not complemented, not folded
+ *
+ * This implementation is mostly sourced from BESS ("Berkeley Extensible
+ * Software Switch"), core/utils/checksum.h, distributed under the terms of the
+ * 3-Clause BSD license. Notable changes:
+ * - input buffer data is loaded (streamed) with a non-temporal aligned hint
+ * (VMOVNTDQA, _mm256_stream_load_si256() intrinsic) instead of the original
+ * unaligned load with temporal hint (VMOVDQU, _mm256_loadu_si256() intrinsic)
+ * given that the input buffer layout guarantees 32-byte alignment of TCP and
+ * UDP headers, and that the data is not used immediately afterwards, reducing
+ * cache pollution significantly and latency (e.g. on Intel Skylake: 0 instead
+ * of 7)
+ * - replace the ADCQ implementation for the portion remaining after the
+ * checksum computation for 128-byte blocks by a load/unpack/add loop on a
+ * single stream, and do the rest with a for loop, auto-vectorisation seems to
+ * outperforms the original hand-coded loop there
+ * - sum_a/sum_b unpacking is interleaved and not sequential to reduce stalls
+ * - coding style adaptation
+ */
+static uint32_t csum_avx2(const void *buf, size_t len, uint32_t init)
+{
+ __m256i zero, a, b, sum256, sum_a_hi, sum_a_lo, sum_b_hi, sum_b_lo;
+ const uint64_t *buf64 = (const uint64_t *)buf;
+ const __m256i *buf256 = (__m256i *)buf64;
+ const uint16_t *buf16;
+ uint64_t sum64 = init;
+ int odd = len & 1;
+ __m128i sum128;
+
+ zero = _mm256_setzero_si256();
+ buf256 = (const __m256i *)buf64;
+
+ if (len < sizeof(__m256i) * 4)
+ goto less_than_128_bytes;
+
+
+ /* We parallelize two ymm streams to minimize register dependency:
+ *
+ * a: buf256, buf256 + 2, ...
+ * b: buf256 + 1, buf256 + 3, ...
+ */
+ a = _mm256_stream_load_si256(buf256);
+ b = _mm256_stream_load_si256(buf256 + 1);
+
+ /* For each stream, accumulate unpackhi and unpacklo in parallel (as
+ * 4x64bit vectors, so that each upper 0000 can hold carries):
+ *
+ * 32B data: aaaaAAAA bbbbBBBB ccccCCCC ddddDDDD (1 letter: 1 byte)
+ * unpackhi: bbbb0000 BBBB0000 dddd0000 DDDD0000
+ * unpacklo: aaaa0000 AAAA0000 cccc0000 CCCC0000
+ */
+ sum_a_hi = _mm256_unpackhi_epi32(a, zero);
+ sum_b_hi = _mm256_unpackhi_epi32(b, zero);
+ sum_a_lo = _mm256_unpacklo_epi32(a, zero);
+ sum_b_lo = _mm256_unpacklo_epi32(b, zero);
+
+ len -= sizeof(__m256i) * 2;
+ buf256 += 2;
+
+ for (; len >= sizeof(a) * 2; len -= sizeof(a) * 2, buf256 += 2) {
+ a = _mm256_stream_load_si256(buf256);
+ b = _mm256_stream_load_si256(buf256 + 1);
+
+ sum_a_hi = _mm256_add_epi64(sum_a_hi,
+ _mm256_unpackhi_epi32(a, zero));
+ sum_b_hi = _mm256_add_epi64(sum_b_hi,
+ _mm256_unpackhi_epi32(b, zero));
+ sum_a_lo = _mm256_add_epi64(sum_a_lo,
+ _mm256_unpacklo_epi32(a, zero));
+ sum_b_lo = _mm256_add_epi64(sum_b_lo,
+ _mm256_unpacklo_epi32(b, zero));
+ }
+
+ /* Fold four 256bit sums into one 128-bit sum. TODO */
+ sum256 = _mm256_add_epi64(_mm256_add_epi64(sum_a_hi, sum_a_lo),
+ _mm256_add_epi64(sum_b_hi, sum_b_lo));
+ sum128 = _mm_add_epi64(_mm256_extracti128_si256(sum256, 0),
+ _mm256_extracti128_si256(sum256, 1));
+
+ /* Fold 128-bit sum into 64 bits. */
+ sum64 += _mm_extract_epi64(sum128, 0) + _mm_extract_epi64(sum128, 1);
+ buf64 = (const uint64_t *)buf256;
+
+less_than_128_bytes:
+ for (; len >= sizeof(a); len -= sizeof(a), buf256++) {
+ a = _mm256_stream_load_si256(buf256);
+
+ sum_a_hi = _mm256_unpackhi_epi32(a, zero);
+ sum_a_lo = _mm256_unpacklo_epi32(a, zero);
+
+ sum256 = _mm256_add_epi64(sum_a_hi, sum_a_lo);
+ sum128 = _mm_add_epi64(_mm256_extracti128_si256(sum256, 0),
+ _mm256_extracti128_si256(sum256, 1));
+
+ sum64 += _mm_extract_epi64(sum128, 0);
+ sum64 += _mm_extract_epi64(sum128, 1);
+ }
+ buf64 = (const uint64_t *)buf256;
+
+ /* Repeat 16-bit one's complement sum (at sum64). */
+ buf16 = (const uint16_t *)buf64;
+ while (len >= sizeof(uint16_t)) {
+ sum64 += *buf16++;
+ len -= sizeof(uint16_t);
+ }
+
+ /* Add remaining 8 bits to the one's complement sum. */
+ if (odd)
+ sum64 += *(const uint8_t *)buf16;
+
+ /* Reduce 64-bit unsigned int to 32-bit unsigned int. */
+ sum64 = (sum64 >> 32) + (sum64 & 0xffffffff);
+ sum64 += sum64 >> 32;
+
+ return (uint32_t)sum64;
+}
+
+/**
+ * csum() - Compute TCP/IP-style checksum
+ * @buf: Input buffer, must be aligned to 32-byte boundary
+ * @len: Input length
+ * @init: Initial 32-bit checksum, 0 for no pre-computed checksum
+ *
+ * Return: 16-bit folded, complemented checksum sum
+ */
+uint16_t csum(const void *buf, size_t len, uint32_t init)
+{
+ return (uint16_t)~csum_fold(csum_avx2(buf, len, init));
+}
+
+#else /* __AVX2__ */
+
+/**
+ * csum() - Compute TCP/IP-style checksum
+ * @buf: Input buffer
+ * @len: Input length
+ * @sum: Initial 32-bit checksum, 0 for no pre-computed checksum
+ *
+ * Return: 16-bit folded, complemented checksum
+ */
+uint16_t csum(const void *buf, size_t len, uint32_t init)
+{
+ return csum_unaligned(buf, len, init);
+}
+
+#endif /* !__AVX2__ */