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author | David Gibson <david@gibson.dropbear.id.au> | 2023-02-14 10:48:22 +1100 |
---|---|---|
committer | Stefano Brivio <sbrivio@redhat.com> | 2023-02-14 17:25:11 +0100 |
commit | dc467d526fa2f2f4589b175c42f77b5977ad5975 (patch) | |
tree | c35013ef7913ab584385799e9ca9a15bbf235ad4 | |
parent | 912d37cd5b8c507d17f38758d50ff3ba0401a99c (diff) | |
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tcp: Split pool lookup from creating new sockets in tcp_conn_new_sock()
tcp_conn_new_sock() first looks for a socket in a pre-opened pool, then if
that's empty creates a new socket in the init namespace. Both parts of
this are duplicated in other places: the pool lookup logic is duplicated in
tcp_splice_new(), and the socket opening logic is duplicated in
tcp_sock_refill_pool().
Split the function into separate parts so we can remove both these
duplications.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
-rw-r--r-- | tcp.c | 53 | ||||
-rw-r--r-- | tcp_conn.h | 1 | ||||
-rw-r--r-- | tcp_splice.c | 8 |
3 files changed, 31 insertions, 31 deletions
@@ -1858,24 +1858,35 @@ static void tcp_seq_init(const struct ctx *c, struct tcp_tap_conn *conn, } /** - * tcp_conn_new_sock() - Get socket for new connection from pool or make new one - * @c: Execution context - * @af: Address family + * tcp_conn_pool_sock() - Get socket for new connection from pre-opened pool + * @pool: Pool of pre-opened sockets * - * Return: socket number if available, negative code if socket creation failed + * Return: socket number if available, negative code if pool is empty */ -static int tcp_conn_new_sock(const struct ctx *c, sa_family_t af) +int tcp_conn_pool_sock(int pool[]) { - int *p = af == AF_INET6 ? init_sock_pool6 : init_sock_pool4, i, s = -1; + int s = -1, i; - for (i = 0; i < TCP_SOCK_POOL_SIZE; i++, p++) { - SWAP(s, *p); + for (i = 0; i < TCP_SOCK_POOL_SIZE; i++) { + SWAP(s, pool[i]); if (s >= 0) - break; + return s; } + return -1; +} - if (s < 0) - s = socket(af, SOCK_STREAM | SOCK_NONBLOCK, IPPROTO_TCP); +/** + * tcp_conn_new_sock() - Open and prepare new socket for connection + * @c: Execution context + * @af: Address family + * + * Return: socket number on success, negative code if socket creation failed + */ +static int tcp_conn_new_sock(const struct ctx *c, sa_family_t af) +{ + int s; + + s = socket(af, SOCK_STREAM | SOCK_NONBLOCK, IPPROTO_TCP); if (s > SOCKET_MAX) { close(s); @@ -1936,6 +1947,7 @@ static void tcp_conn_from_tap(struct ctx *c, int af, const void *addr, const struct tcphdr *th, const char *opts, size_t optlen, const struct timespec *now) { + int *pool = af == AF_INET6 ? init_sock_pool6 : init_sock_pool4; struct sockaddr_in addr4 = { .sin_family = AF_INET, .sin_port = th->dest, @@ -1954,8 +1966,9 @@ static void tcp_conn_from_tap(struct ctx *c, int af, const void *addr, if (c->tcp.conn_count >= TCP_MAX_CONNS) return; - if ((s = tcp_conn_new_sock(c, af)) < 0) - return; + if ((s = tcp_conn_pool_sock(pool)) < 0) + if ((s = tcp_conn_new_sock(c, af)) < 0) + return; if (!c->no_map_gw) { if (af == AF_INET && IN4_ARE_ADDR_EQUAL(addr, &c->ip4.gw)) @@ -3016,20 +3029,10 @@ void tcp_sock_refill_pool(const struct ctx *c, int pool[], int af) int i; for (i = 0; i < TCP_SOCK_POOL_SIZE; i++) { - int *s = &pool[i]; - - if (*s >= 0) + if (pool[i] >= 0) break; - *s = socket(af, SOCK_STREAM | SOCK_NONBLOCK, IPPROTO_TCP); - if (*s > SOCKET_MAX) { - close(*s); - *s = -1; - return; - } - - if (*s >= 0) - tcp_sock_set_bufsize(c, *s); + pool[i] = tcp_conn_new_sock(c, af); } } @@ -192,6 +192,7 @@ void tcp_splice_conn_update(struct ctx *c, struct tcp_splice_conn *new); void tcp_table_compact(struct ctx *c, union tcp_conn *hole); void tcp_splice_destroy(struct ctx *c, union tcp_conn *conn_union); void tcp_splice_timer(struct ctx *c, union tcp_conn *conn_union); +int tcp_conn_pool_sock(int pool[]); void tcp_sock_refill_pool(const struct ctx *c, int pool[], int af); void tcp_splice_refill(const struct ctx *c); diff --git a/tcp_splice.c b/tcp_splice.c index 09f0e3e..3bf6368 100644 --- a/tcp_splice.c +++ b/tcp_splice.c @@ -451,18 +451,14 @@ static int tcp_splice_connect_ns(void *arg) static int tcp_splice_new(const struct ctx *c, struct tcp_splice_conn *conn, in_port_t port, int outbound) { - int *p, i, s = -1; + int *p, s = -1; if (outbound) p = CONN_V6(conn) ? init_sock_pool6 : init_sock_pool4; else p = CONN_V6(conn) ? ns_sock_pool6 : ns_sock_pool4; - for (i = 0; i < TCP_SOCK_POOL_SIZE; i++, p++) { - SWAP(s, *p); - if (s >= 0) - break; - } + s = tcp_conn_pool_sock(p); /* No socket available in namespace: create a new one for connect() */ if (s < 0 && !outbound) { |