From 9311ceb8b6fe7064cffca3efda051ef1e1801642 Mon Sep 17 00:00:00 2001 From: Stefano Brivio Date: Fri, 21 May 2021 11:14:53 +0200 Subject: icmp: Implement lazy bind for ping sockets It turns out that binding ICMP/ICMPv6 echo sockets takes a long time. Instead of binding all of them (one for each possible echo identification number, that is, 2^17) at start-up, bind them as ICMP/ICMPv6 packets are sent by the guest. Signed-off-by: Stefano Brivio --- util.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'util.c') diff --git a/util.c b/util.c index 9748cbe..bcec7be 100644 --- a/util.c +++ b/util.c @@ -17,7 +17,6 @@ #include #include #include -#include #include #include #include @@ -207,6 +206,9 @@ int sock_l4(struct ctx *c, int af, uint16_t proto, uint16_t port) if (proto == IPPROTO_UDP && PORT_IS_EPHEMERAL(port)) goto epoll_add; + if (proto == IPPROTO_ICMP || proto == IPPROTO_ICMPV6) + goto epoll_add; + if (bind(fd, sa, sl) < 0) { /* We'll fail to bind to low ports if we don't have enough * capabilities, and we'll fail to bind on already bound ports, -- cgit v1.2.3