| Commit message (Collapse) | Author | Age | Files | Lines |
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Sometimes we use sa_family_t for variables and parameters containing a
socket address family, other times we use a plain int. Since sa_family_t
is what's actually used in struct sockaddr and friends, standardise on
that.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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The code in udp_invert_portmap() is written based on an incorrect
understanding of C's (arcane) integer promotion rules. We calculate
'(in_port_t)i + delta' expecting the result to be of type in_port_t (16
bits). However "small integer types" (those narrower than 'int') are
always promoted to int for expressions, meaning this calculation can
overrun the rdelta[] array.
Fix this, and use a new intermediate for the index, to make it very clear
what it's type is. We also change i to unsigned, to avoid any possible
confusion from mixing signed and unsigned types.
Link: https://bugs.passt.top/show_bug.cgi?id=80
Reported-by: Laurent Jacquot <jk@lutty.net>
Suggested-by: Laurent Jacquot <jk@lutty.net>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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All the values in this ASSERT() are known at compile time, so this can be
converted to a static_assert().
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Usually automatically forwarded UDP outbound ports are set up by
udp_port_rebind_outbound() called from udp_timer(). However, the very
first time they're created and bound is by udp_sock_init_ns() called from
udp_init(). udp_sock_init_ns() is essentially an unnecessary cut down
version of udp_port_rebind_outbound(), so we can jusat remove it.
Doing so does require moving udp_init() below udp_port_rebind_outbound()'s
definition.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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For automated inbound port forwarding in pasta mode we scan bound ports
within the guest namespace via /proc and bind matching ports on the host to
listen for packets. For UDP this is usually handled by udp_timer() which
calls port_fwd_scan_udp() followed by udp_port_rebind(). However there's
one initial scan before the the UDP timer is started: we call
port_fwd_scan_udp() from port_fwd_init(), and actually bind the resulting
ports in udp_sock_init_init() called from udp_init().
Unfortunately, the version in udp_sock_init_init() isn't correct. It
unconditionally opens a new socket for every forwarded port, even if a
socket has already been explicit created with the -u option. If the
explicitly forwarded ports have particular configuration (such as a
specific bound address address, or one implied by the -o option) those will
not be replicated in the new socket. We essentially leak the original
correctly configured socket, replacing it with one which might not be
right.
We could make udp_sock_init_init() use udp_port_rebind() to get that right,
but there's actually no point doing so:
* The initial bind was introduced by ccf6d2a7b48d ("udp: Actually bind
detected namespace ports in init namespace") at which time we didn't
periodically scan for bound UDP ports. Periodic scanning was introduced
in 457ff122e ("udp,pasta: Periodically scan for ports to automatically
forward") making the bind from udp_init() redundant.
* At the time of udp_init(), programs in the guest namespace are likely
not to have started yet (unless attaching a pre-existing namespace) so
there's likely not anything to scan for anyway.
So, simply remove the initial, broken socket create/bind, allowing
automatic port forwards to be created the first time udp_timer() runs.
Reported-by: Laurent Jacquot <jk@lutty.net>
Suggested-by: Laurent Jacquot <jk@lutty.net>
Link: https://bugs.passt.top/show_bug.cgi?id=79
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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In a number of places we pass around a struct timespec representing the
(more or less) current time. Sometimes we call it 'now', and sometimes we
call it 'ts'. Standardise on the more informative 'now'.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Sufficiently recent cppcheck (I'm using 2.13.0) seems to have added another
warning for pointer variables which could be pointer to const but aren't.
Use this to make a bunch of variables const pointers where they previously
weren't for no particular reason.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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sock_l4() takes NULL for ifname if you don't want to bind the socket to a
particular interface. However, for a number of the callers, it's more
natural to use an empty string for that case. Change sock_l4() to accept
either NULL or an empty string equivalently, and simplify some callers
using that change.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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IPv4 addresses can be stored in an in_addr_t or a struct in_addr. The
former is just a type alias to a 32-bit integer, so doesn't really give us
any type checking. Therefore we generally prefer the structure, since we
mostly want to treat IP address as opaque objects. Fix a few places where
we still use in_addr_t, but can just as easily use struct in_addr.
Note there are still some uses of in_addr_t in conf.c, but those are
justified: since they're doing prefix calculations, they actually need to
look at the internals of the address as an integer.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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We already define IN4ADDR_LOOPBACK_INIT to initialise a struct in_addr to
the loopback address without delving into its internals. However there are
some places we don't use it, and explicitly look at the internal structure
of struct in_addr, which we generally want to avoid. Use the define more
widely to avoid that.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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When pasta periodically scans bound ports and binds them on the other
side in order to forward traffic, we bind UDP ports for corresponding
TCP port numbers, too, to support protocols and applications such as
iperf3 which use UDP port numbers matching the ones used by the TCP
data connection.
If we scan UDP ports in order to bind UDP ports, we skip detection of
the UDP ports we already bound ourselves, to avoid looping back our
own ports. Same with scanning and binding TCP ports.
But if we scan for TCP ports in order to bind UDP ports, we need to
skip bound TCP ports too, otherwise, as David pointed out:
- we find a bound TCP port on side A, and bind the corresponding TCP
and UDP ports on side B
- at the next periodic scan, we find that UDP port bound on side B,
and we bind the corresponding UDP port on side A
- at this point, we unbind that UDP port on side B: we would
otherwise loop back our own port.
To fix this, we need to avoid binding UDP ports that we already
bound, on the other side, as a consequence of finding a corresponding
bound TCP port.
Reproducing this issue is straightforward:
./pasta -- iperf3 -s
# Wait one second, then from another terminal:
iperf3 -c ::1 -u
Reported-by: Akihiro Suda <akihiro.suda.cz@hco.ntt.co.jp>
Analysed-by: David Gibson <david@gibson.dropbear.id.au>
Fixes: 457ff122e33c ("udp,pasta: Periodically scan for ports to automatically forward")
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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pasta supports automatic port forwarding, where we look for listening
sockets in /proc/net (in both namespace and outside) and establish port
forwarding to match.
For TCP we do this scan both at initial startup, then periodically
thereafter. For UDP however, we currently only scan at start. So unlike
TCP we won't update forwarding to handle services that start after pasta
has begun.
There's no particular reason for that, other than that we didn't implement
it. So, remove that difference, by scanning for new UDP forwards
periodically too. The logic is basically identical to that for TCP, but it
needs some changes to handle the mildly different data structures in the
UDP case.
Link: https://bugs.passt.top/show_bug.cgi?id=45
Link: https://github.com/rootless-containers/rootlesskit/issues/383
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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We save sockets bound to particular ports in udp_{tap,splice}_map for
reuse later. If they're not used for a time, we time them out and close
them. However, when that happened, we weren't actually removing the fds
from the relevant map. That meant that later interactions on the same port
could get a stale fd from the map.
The stale fd might be closed, leading to unexpected EBADF errors, or it
could have been re-used by a completely different socket bound to a
different port, which could lead to us incorrectly forwarding packets.
Reported-by: Chris Kuhn <kuhnchris@kuhnchris.eu>
Reported-by: Jay <bugs.passt.top@bitsbetwixt.com>
Link: https://bugs.passt.top/show_bug.cgi?id=57
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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udp uses the udp_tap_map, udp_splice_ns and udp_splice_init tables to keep
track of already opened sockets bound to specific ports. We need a way to
indicate entries where a socket hasn't been opened, but the code isn't
consistent if this is indicated by a 0 or a -1:
* udp_splice_sendfrom() and udp_tap_handler() assume that 0 indicates
an unopened socket
* udp_sock_init() fills in -1 for a failure to open a socket
* udp_timer_one() is somewhere in between, treating only strictly
positive fds as valid
-1 (or, at least, negative) is really the correct choice here, since 0 is
a theoretically valid fd value (if very unlikely in practice). Change to
use that consistently throughout.
The table does need to be initialised to all -1 values before any calls to
udp_sock_init() which can happen from conf_ports(). Because C doesn't make
it easy to statically initialise non zero values in large tables, this does
require a somewhat awkward call to initialise the table from conf(). This
is the best approach I could see for the short term, with any luck it will
go away at some point when those socket tables are replaced by a unified
flow table.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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For now, packets passed to the various *_tap_handler() functions always
come from the single "tap" interface. We want to allow the possibility to
broaden that in future. As preparation for that, have the code in tap.c
pass the pif id of the originating interface to each of those handler
functions.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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For certain socket types, we record in the epoll ref whether they're
sockets in the namespace, or on the host. We now have the notion of "pif"
to indicate what "place" a socket is associated with, so generalise the
simple one-bit 'ns' to a pif id.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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udp_sock_init() has a number of paths that initialise uref differently.
However some of the fields are initialised the same way in all of them.
Move those fields into the original initialiser to save a few lines.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Newer versions of cppcheck (as of 2.12.0, at least) added a warning for
pointers which could be declared to point at const data, but aren't.
Based on that, make many pointers throughout the codebase const.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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In both tap4_handler() and tap6_handler(), once we've sorted incoming l3
packets into "sequences", we then step through all the packets in each DUP
sequence calling udp_tap_handler(). Or so it appears.
In fact, udp_tap_handler() doesn't take an index and always starts with
packet 0 of the sequence, even if called repeatedly. It appears to be
written with the idea that the struct pool is a queue, from which it
consumes packets as it processes them, but that's not how the pool data
structure works.
Correct this by adding an index parameter to udp_tap_handler() and altering
the loops in tap.c to step through the pool properly.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Because packets sent on the tap interface will always be going to the
guest/namespace, we more-or-less know what address they'll be going to. So
we pre-fill this destination address in our header buffers for IPv4. We
can't do the same for IPv6 because we could need either the global or
link-local address for the guest. In future we're going to want more
flexibility for the destination address, so this pre-filling will get in
the way.
Change the flow so we always fill in the IPv4 destination address for each
packet, rather than prefilling it from proto_update_l2_buf(). In fact for
TCP we already redundantly filled the destination for each packet anyway.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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We partially prepopulate IP and TCP header structures including, amongst
other things the destination address, which for IPv4 is always the known
address of the guest/namespace. We partially precompute both the IPv4
header checksum and the TCP checksum based on this.
In future we're going to want more flexibility with controlling the
destination for IPv4 (as we already do for IPv6), so this precomputed value
gets in the way. Therefore remove the IPv4 destination from the
precomputed checksum and fold it into the checksum update when we actually
send a packet.
Doing this means we no longer need to recompute those partial sums when
the destination address changes ({tcp,udp}_update_l2_buf()) and instead
the computation can be moved to compile time. This means while we perform
slightly more computations on each packet, we slightly reduce the amount of
memory we need to access.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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The tap code passes the IPv4 or IPv6 destination address of packets it
receives to the protocol specific code. Currently that protocol code
doesn't use the source address, but we want it to in future. So, in
preparation, pass the IPv4/IPv6 source address of tap packets to those
functions as well.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Move the test for c->no_udp into the function itself, rather than in the
dispatching switch statement to better localize the UDP specific logic, and
make for greated consistency with other handler functions.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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The epoll_ref type includes fields for the IP protocol of a socket, and the
socket fd. However, we already have a few things in the epoll which aren't
protocol sockets, and we may have more in future. Rename these fields to
an abstract "fd type" and file descriptor for more generality.
Similarly, rather than using existing IP protocol numbers for the type,
introduce our own number space. For now these just correspond to the
supported protocols, but we'll expand on that in future.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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ns_enter() returns an integer... but it's always zero. If we actually fail
the function doesn't return. Therefore it makes more sense for this to be
a function returning void, and we can remove the cases where we pointlessly
checked its return value.
In addition ns_enter() is usually called from an ephemeral thread created
by NS_CALL(). That means that the exit(EXIT_FAILURE) there usually won't
be reported (since NS_CALL() doesn't wait() for the thread). So, use die()
instead to print out some information in the unlikely event that our
setns() here does fail.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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union epoll_ref has a deeply nested set of structs and unions to let us
subdivide it into the various different fields we want. This means that
referencing elements can involve an awkward long string of intermediate
fields.
Using C11 anonymous structs and unions lets us do this less clumsily.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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In practical terms, passt doesn't benefit from the additional
protection offered by the AGPL over the GPL, because it's not
suitable to be executed over a computer network.
Further, restricting the distribution under the version 3 of the GPL
wouldn't provide any practical advantage either, as long as the passt
codebase is concerned, and might cause unnecessary compatibility
dilemmas.
Change licensing terms to the GNU General Public License Version 2,
or any later version, with written permission from all current and
past contributors, namely: myself, David Gibson, Laine Stump, Andrea
Bolognani, Paul Holzinger, Richard W.M. Jones, Chris Kuhn, Florian
Weimer, Giuseppe Scrivano, Stefan Hajnoczi, and Vasiliy Ulyanov.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Commit 89e38f55 "treewide: Fix header includes to build with musl" added
extra #includes to work with musl. Unfortunately with the cppcheck version
I'm using (cppcheck-2.9-1.fc37.x86_64 in Fedora 37) this causes weird false
positives: specifically cppcheck seems to hit a #error in <bits/unistd.h>
complaining about including it directly instead of via <unistd.h> (which is
not something we're doing).
I have no idea why that would be happening; but I'm guessing it has to be
a bug in the cpp implementation in that cppcheck version. In any case,
it's possible to work around this by moving the include of <unistd.h>
before the include of <signal.h>. So, do that.
Fixes: 89e38f55405d ("treewide: Fix header includes to build with musl")
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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When I reworked udp_init() to move most of the port binding logic
to conf_ports, I accidentally dropped this bit of automatic port
detection (and binding) at start-up.
On -U auto, in pasta mode, udp_sock_init_ns() binds ports in the
namespace that correspond to ports bound in the init namespace,
but on -u auto, nothing actually happens after port detection.
Add udp_sock_init_init() to deal with this, and while at it fix
the comment to udp_sock_init_ns(): the latter takes care of
outbound "connections".
This is currently not covered by tests, and the UDP port needs to
be already bound in the namespace when pasta starts (periodic
detection for UDP is a missing feature at the moment). It can be
checked like this:
$ unshare -rUn
# echo $$
590092
# socat -u UDP-LISTEN:5555 STDOUT
$ pasta -q -u auto 590092
$ echo "test" | socat -u STDIN UDP:localhost:5555
Reported-by: Paul Holzinger <pholzing@redhat.com>
Fixes: 3c6ae625101a ("conf, tcp, udp: Allow address specification for forwarded ports")
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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The comments say we should return 0 on partial success, and an error
code on complete failure. Rationale: if the user configures a port
forwarding, and we succeed to bind that port for IPv4 or IPv6 only,
that might actually be what the user intended.
Adjust the two functions to reflect the comments.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
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...starting from sock_l4(), pass negative error (errno) codes instead
of -1. They will only be used in two commits from now, no functional
changes intended here.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
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Roughly inspired from a patch by Chris Kuhn: fix up includes so that
we can build against musl: glibc is more lenient as headers generally
include a larger amount of other headers.
Compared to the original patch, I only included what was needed
directly in C files, instead of adding blanket includes in local
header files. It's a bit more involved, but more consistent with the
current (not ideal) situation.
Reported-by: Chris Kuhn <kuhnchris+github@kuhnchris.eu>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
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I didn't notice earlier: libslirp (and slirp4netns) supports binding
outbound sockets to specific IPv4 and IPv6 addresses, to force the
source addresse selection. If we want to claim feature parity, we
should implement that as well.
Further, Podman supports specifying outbound interfaces as well, but
this is simply done by resolving the primary address for an interface
when the network back-end is started. However, since kernel version
5.7, commit c427bfec18f2 ("net: core: enable SO_BINDTODEVICE for
non-root users"), we can actually bind to a specific interface name,
which doesn't need to be validated in advance.
Implement -o / --outbound ADDR to bind to IPv4 and IPv6 addresses,
and --outbound-if4 and --outbound-if6 to bind IPv4 and IPv6 sockets
to given interfaces.
Given that it probably makes little sense to select addresses and
routes from interfaces different than the ones given for outbound
sockets, also assign those as "template" interfaces, by default,
unless explicitly overridden by '-i'.
For ICMP and UDP, we call sock_l4() to open outbound sockets, as we
already needed to bind to given ports or echo identifiers, and we
can bind() a socket only once: there, pass address (if any) and
interface (if any) for the existing bind() and setsockopt() calls.
For TCP, in general, we wouldn't otherwise bind sockets. Add a
specific helper to do that.
For UDP outbound sockets, we need to know if the final destination
of the socket is a loopback address, before we decide whether it
makes sense to bind the socket at all: move the block mangling the
address destination before the creation of the socket in the IPv4
path. This was already the case for the IPv6 path.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
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When a ssize_t is an int:
udp.c: In function ‘udp_sock_handler’:
udp.c:774:23: warning: comparison of integer expressions of different signedness: ‘unsigned int’ and ‘ssize_t’ {aka ‘int’} [-Wsign-compare]
774 | for (i = 0; i < n; i += m) {
| ^
udp.c:781:43: warning: comparison of integer expressions of different signedness: ‘unsigned int’ and ‘ssize_t’ {aka ‘int’} [-Wsign-compare]
781 | for (m = 1; i + m < n; m++) {
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Change 'i' and 'm' counters in udp_sock_handler() to signed versions,
to match ssize_t n.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
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Andrea reports that with a Fedora 37 guest running on a Fedora 37
host, both using systemd-resolved, with passt connecting them,
running with default options, DNS queries don't work.
systemd-resolved on the host is reachable only at the loopback
address 127.0.0.53.
We advertise the default gateway address to the guest as resolver,
because our local address is of course unreachable from there, which
means we see DNS queries directed to the default gateway, and we
redirect them to 127.0.0.1. However, systemd-resolved doesn't answer
on 127.0.0.1.
To fix this, set @dns_match to the address of the default gateway,
unless a different resolver address is explicitly configured, so that
we know we explicitly have to map DNS queries, in this case, to the
address of the local resolver.
This means that in udp_tap_handler() we need to check, first, if
the destination address of packets matches @dns_match: even if it's
the address of the local gateway, we want to map that to a specific
address, which isn't necessarily 127.0.0.1.
Do the same for IPv6 for consistency, even though IPv6 defines a
single loopback address.
Reported-by: Andrea Bolognani <abologna@redhat.com>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Tested-by: Andrea Bolognani <abologna@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
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Instead of the address of the first resolver we advertise to
the guest or namespace.
This was one of the intentions behind commit 3a2afde87dd1 ("conf,
udp: Drop mostly duplicated dns_send arrays, rename related fields"),
but I forgot to implement this part. In practice, they are usually
the same thing, unless /etc/resolv.conf points to a loopback address.
Fixes: 3a2afde87dd1 ("conf, udp: Drop mostly duplicated dns_send arrays, rename related fields")
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Tested-by: Andrea Bolognani <abologna@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
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passt supports ranges of forwarded ports as well as 'all' for TCP and
UDP, so it might be convenient to proceed if we fail to bind only
some of the desired ports.
But if we fail to bind even a single port for a given specification,
we're clearly, unexpectedly, conflicting with another network
service. In that case, report failure and exit.
Reported-by: Yalan Zhang <yalzhang@redhat.com>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
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There are some places in passt/pasta which #include <assert.h> and make
various assertions. If we hit these something has already gone wrong, but
they're there so that we a useful message instead of cryptic misbehaviour
if assumptions we thought were correct turn out not to be.
Except.. the glibc implementation of assert() uses syscalls that aren't in
our seccomp filter, so we'll get a SIGSYS before it actually prints the
message. Work around this by adding our own ASSERT() implementation using
our existing err() function to log the message, and an abort(). The
abort() probably also won't work exactly right with seccomp, but once we've
printed the message, dying with a SIGSYS works just as well as dying with
a SIGABRT.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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To send frames on the tap interface, the UDP uses a fairly complicated two
level batching. First multiple frames are gathered into a single "message"
for the qemu stream socket, then multiple messages are send with
sendmmsg(). We now have tap_send_frames() which already deals with sending
a number of frames, including batching and handling partial sends. Use
that to considerably simplify things.
This does make a couple of behavioural changes:
* We used to split messages to keep them under 32kiB (except when a
single frame was longer than that). The comments claim this is
needed to stop qemu from closing the connection, but we don't have any
equivalent logic for TCP. I wasn't able to reproduce the problem with
this series, although it was apparently easy to reproduce earlier.
My suspicion is that there was never an inherent need to keep messages
small, however with larger messages (and default kernel buffer sizes)
the chances of needing more than one resend for partial send()s is
greatly increased. We used not to correctly handle that case of
multiple resends, but now we do.
* Previously when we got a partial send on UDP, we would resend the
remainder of the entire "message", including multiple frames. The
common code now only resends the remainder of a single frame, simply
dropping any frames which weren't even partially sent. This is what
TCP always did and is probably a better idea for UDP too.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Update the UDP code to use the tap layer abstractions for initializing and
updating the L2 and lower headers. This will make adding other tap
backends in future easier.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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We have separate IPv4 and IPv6 versions of a macro to construct an
initializer for ethernet headers. However, now that we have htons_constant
it's easy to simply paramterize this with the ethernet protocol number.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Both the TCP and UDP iov_init functions have some large structure literals
defined in "field order" style. These are pretty hard to read since it's
not obvious what value corresponds to what field. Use named field style
initializers instead to make this clearer.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Currently, when ports are forwarded inbound in pasta mode, we open two
sockets for incoming traffic: one listens on the public IP address and will
forward packets to the tuntap interface. The other listens on localhost
and forwards via "splicing" (resending directly via sockets in the ns).
Now that we've improved the logic about whether we "splice" any individual
packet, we don't need this. Instead we can have a single socket bound to
0.0.0.0 or ::, marked as able to splice and udp_sock_handler() will deal
with each packet as appropriate.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Currently we have special sockets for receiving datagrams from locahost
which can use the optimized "splice" path rather than going across the tap
interface.
We want to loosen this so that sockets can receive sockets that will be
forwarded by both the spliced and non-spliced paths. To do this, we alter
the meaning of the @splice bit in the reference to mean that packets
receieved on this socket *can* be spliced, not that they *will* be spliced.
They'll only actually be spliced if they come from 127.0.0.1 or ::1.
We can't (for now) remove the splice bit entirely, unlike with TCP. Our
gateway mapping means that if the ns initiates communication to the gw
address, we'll translate that to target 127.0.0.1 on the host side. Reply
packets will therefore have source address 127.0.0.1 when received on the
host, but these need to go via the tap path where that will be translated
back to the gateway address. We need the @splice bit to distinguish that
case from packets going from localhost to a port mapped explicitly with
-u which should be spliced.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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These two functions now have a very similar structure, and their first
part (calling recvmmsg()) is functionally identical. So, merge the two
functions into one.
This does have the side effect of meaning we no longer receive multiple
packets at once for splice (we already didn't for tap). This does hurt
throughput for small spliced packets, but improves it for large spliced
packets and tap packets.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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udp_splice_namebuf is now used only for spliced sending, and so it is
only ever populated with the localhost address, either IPv4 or IPv6.
So, replace the awkward initialization in udp_sock_handler_splice()
with statically initialized versions for IPv4 and IPv6. We then just
need to update the port number in udp_sock_handler_splice().
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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UDP_MAX_FRAMES gives the maximum number of datagrams we'll ever handle as a
batch for sizing our buffers and control structures. The subtly different
UDP_TAP_FRAMES gives the maximum number of datagrams we'll actually try to
receive at once for tap packets in the current configuration.
This depends on the mode, meaning that the macro has a non-obvious
dependency on the usual 'c' context variable being available. We only use
it in one place, so it makes more sense to open code this. Add an
explanatory comment while we're there.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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The receive part of udp_sock_handler() and udp_sock_handler_splice() is now
almost identical. In preparation for merging that, split the receive part
of udp_sock_handler() from the part preparing and sending the frames for
sending on the tap interface. The latter goes into a new udp_tap_send()
function.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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The last part of udp_sock_handler() does the actual sending of frames
to the tap interface. For pasta that's just a call to
udp_tap_send_pasta() but for passt, it's moderately complex and open
coded.
For symmetry, move the passt send path into its own function,
udp_tap_send_passt(). This will make it easier to abstract the tap
interface in future (e.g. when we want to add vhost-user).
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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udp_sock_handler() has a surprising difference in flow between pasta and
passt mode: For pasta we send each frame to the tap interface as we prepare
it. For passt, though, we prepare all the frames, then send them with a
single sendmmsg().
Alter the pasta path to also prepare all the frames, then send them at the
end. We already have a suitable data structure for the passt case. This
will make it easier to abstract out the tap backend difference in future.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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