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path: root/tcp_conn.h
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* tcp: Split pool lookup from creating new sockets in tcp_conn_new_sock()David Gibson2023-02-141-0/+1
| | | | | | | | | | | | | | tcp_conn_new_sock() first looks for a socket in a pre-opened pool, then if that's empty creates a new socket in the init namespace. Both parts of this are duplicated in other places: the pool lookup logic is duplicated in tcp_splice_new(), and the socket opening logic is duplicated in tcp_sock_refill_pool(). Split the function into separate parts so we can remove both these duplications. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
* tcp: Move socket pool declarations aroundDavid Gibson2023-02-141-2/+8
| | | | | | | | | | | | | | | | | tcp_splice.c has some explicit extern declarations to access the socket pools. This is pretty dangerous - if we changed the type of these variables in tcp.c, we'd have tcp.c and tcp_splice.c using the same memory in different ways with no compiler error. So, move the extern declarations to tcp_conn.h so they're visible to both tcp.c and tcp_splice.c, but not the rest of pasta. In fact the pools for the guest namespace are necessarily only used by tcp_splice.c - we have no sockets on the guest side if we're not splicing. So move those declarations and the functions that deal exclusively with them to tcp_splice.c Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
* tcp: Pass union tcp_conn pointer to destroy and splice timer functionsStefano Brivio2022-11-251-2/+2
| | | | | | | | | | | | The pointers are actually the same, but we later pass the container union to tcp_table_compact(), which might zero the size of the whole union, and this confuses Coverity Scan. Given that we have pointers to the container union to start with, just pass those instead, all the way down to tcp_table_compact(). Signed-off-by: Stefano Brivio <sbrivio@redhat.com> Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
* inany: Helper functions for handling addresses which could be IPv4 or IPv6David Gibson2022-11-251-13/+2
| | | | | | | | | | | | | | struct tcp_conn stores an address which could be IPv6 or IPv4 using a union. We can do this without an additional tag by encoding IPv4 addresses as IPv4-mapped IPv6 addresses. This approach is useful wider than the specific place in tcp_conn, so expose a new 'union inany_addr' like this from a new inany.h. Along with that create a number of helper functions to make working with these "inany" addresses easier. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
* tcp: Don't store hash bucket in connection structuresDavid Gibson2022-11-251-5/+0
| | | | | | | | | | | | | | | Currently when we insert a connection into the hash table, we store its bucket number so we can find it when removing entries. However, we can recompute the hash value from other contents of the structure so we don't need to store it. This brings the size of tcp_tap_conn down to 64 bytes again, which means it will fit in a single cacheline on common machines. This change also removes a non-obvious constraint that the hash table have less than twice TCP_MAX_CONNS buckets, because of the way TCP_HASH_BUCKET_BITS was constructed. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
* tcp: Unify the IN_EPOLL flagDavid Gibson2022-11-251-10/+10
| | | | | | | | | | | | There is very little common between the tcp_tap_conn and tcp_splice_conn structures. However, both do have an IN_EPOLL flag which has the same meaning in each case, though it's stored in a different location. Simplify things slightly by moving this bit into the common header of the two structures. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
* tcp: Partially unify tcp_timer() and tcp_splice_timer()David Gibson2022-11-251-0/+3
| | | | | | | | | | These two functions scan all the non-splced and spliced connections respectively and perform timed updates on them. Avoid scanning the now unified table twice, by having tcp_timer scan it once calling the relevant per-connection function for each one. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
* tcp: Unify tcp_defer_handler and tcp_splice_defer_handler()David Gibson2022-11-251-0/+1
| | | | | | | | | | | These two functions each step through non-spliced and spliced connections respectively and clean up entries for closed connections. To avoid scanning the connection table twice, we merge these into a single function which scans the unified table and performs the appropriate sort of cleanup action on each one. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
* tcp: Unify spliced and non-spliced connection tablesDavid Gibson2022-11-251-0/+6
| | | | | | | | | | | | | | | | | | | | | | | Currently spliced and non-spliced connections are stored in completely separate tables, so there are completely independent limits on the number of spliced and non-spliced connections. This is a bit counter-intuitive. More importantly, the fact that the tables are separate prevents us from unifying some other logic between the two cases. So, merge these two tables into one, using the 'c.spliced' common field to distinguish between them when necessary. For now we keep a common limit of 128k connections, whether they're spliced or non-spliced, which means we save memory overall. If necessary we could increase this to a 256k or higher total, which would cost memory but give some more flexibility. For now, the code paths which need to step through all extant connections are still separate for the two cases, just skipping over entries which aren't for them. We'll improve that in later patches. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
* tcp: Add connection union typeDavid Gibson2022-11-251-0/+30
| | | | | | | | | | | | | | | | Currently, the tables for spliced and non-spliced connections are entirely separate, with different types in different arrays. We want to unify them. As a first step, create a union type which can represent either a spliced or non-spliced connection. For them to be distinguishable, the individual types need to have a common header added, with a bit indicating which type this structure is. This comes at the cost of increasing the size of tcp_tap_conn to over one (64 byte) cacheline. This isn't ideal, but it makes things simpler for now and we'll re-optimize this later. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
* tcp: Move connection state structures into a shared headerDavid Gibson2022-11-251-0/+168
Currently spliced and non-spliced connections use completely independent tracking structures. We want to unify these, so as a preliminary step move the definitions for both variants into a new tcp_conn.h header, shared by tcp.c and tcp_splice.c. This requires renaming some #defines with the same name but different meanings between the two cases. In the process we correct some places that are slightly out of sync between the comments and the code for various event bit names. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Signed-off-by: Stefano Brivio <sbrivio@redhat.com>