| Commit message (Collapse) | Author | Age | Files | Lines |
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Recent changes to the TCP code (reworking of the buffer handling) have
meant that it now (again) deals explicitly with the MODE_PASST specific
vnet_len field, instead of using the (partial) abstractions provided by the
tap layer.
The abstractions we had don't work for the new TCP structure, so make some
new ones that do: tap_hdr_iov() which constructs an iovec suitable for
containing (just) the TAP specific header and tap_hdr_update() which
updates it as necessary per-packet.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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tcp_fill_headers[46]() compute the L3 packet length from the L4 packet
length, then their caller tcp_l2_buf_fill_headers() converts it back to the
L4 packet length. We can just use the L4 length throughout.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>eewwee
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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At various points we need to track the lengths of a packet including or
excluding various different sets of headers. We don't always use the same
variable names for doing so. Worse in some places we use the same name
for different things: e.g. tcp_fill_headers[46]() use ip_len for the
length including the IP headers, but then tcp_send_flag() which calls it
uses it to mean the IP payload length only.
To improve clarity, standardise on these names:
dlen: L4 protocol payload length ("data length")
l4len: plen + length of L4 protocol header
l3len: l4len + length of IPv4/IPv6 header
l2len: l3len + length of L2 (ethernet) header
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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csum_ip4_header() takes the packet length as a network endian value. In
general it's very error-prone to pass non-native-endian values as a raw
integer. It's particularly bad here because this differs from other
checksum functions (e.g. proto_ipv4_header_psum()) which take host native
lengths.
It turns out all the callers have easy access to the native endian value,
so switch it to use host order like everything else.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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To be able to provide pointers to TCP headers and IP headers without
worrying about alignment in the structure, split the structure into
several arrays and point to each part of the frame using an iovec array.
Using iovec also allows us to simply ignore the first entry when the
vnet length header is not needed.
Signed-off-by: Laurent Vivier <lvivier@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Currently we set ACK on flags packets only when the acknowledged byte
pointer has advanced, or we hadn't previously set a window. This means
in particular that we can send a window update with no ACK flag, which
doesn't appear to be correct. RFC 9293 requires a receiver to ignore such
a packet [0], and indeed it appears that every non-SYN, non-RST packet
should have the ACK flag.
The reason for the existing logic, rather than always forcing an ACK seems
to be to avoid having the packet mistaken as a duplicate ACK which might
trigger a fast retransmit. However, earlier tests in the function mean we
won't reach here if we don't have either an advance in the ack pointer -
which will already set the ACK flag, or a window update - which shouldn't
trigger a fast retransmit.
[0] https://www.ietf.org/rfc/rfc9293.html#section-3.10.7.4-2.5.2.1
Link: https://github.com/containers/podman/issues/22146
Link: https://bugs.passt.top/show_bug.cgi?id=84
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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tcp_send_flag() will sometimes force on the ACK flag for all !SYN packets.
This doesn't make sense for RST packets, where plain RST and RST+ACK have
somewhat different meanings. AIUI, RST+ACK indicates an abrupt end to
a connection, but acknowledges data already sent. Plain RST indicates an
abort, when one end receives a packet that doesn't seem to make sense in
the context of what it knows about the connection. All of the cases where
we send RSTs are the second, so we don't want an ACK flag, but we currently
could add one anyway.
Change that, so we won't add an ACK to an RST unless the caller explicitly
requests it.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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We have different paths for controlling the ACK flag for the SYN and !SYN
paths. This amounts to sometimes forcing on the ACK flag in the !SYN path
regardless of options. We can rearrange things to explicitly be that which
will make things neater for some future changes.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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The DUP_ACK flag to tcp_send_flag() has two effects: first it forces the
setting of the ACK flag in the packet, even if we otherwise wouldn't.
Secondly, it causes a duplicate of the flags packet to be sent immediately
after the first.
Setting the ACK flag to tcp_send_flag() also has the first effect, so
instead of having DUP_ACK also do that, pass both flags when we need both
operations. This slightly simplifies the logic of tcp_send_flag() in a way
that makes some future changes easier.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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These two functions are typically used to calculate values to go into the
iov_base and iov_len fields of a struct iovec. They don't have to be used
for that, though. Rename them in terms of what they actually do: calculate
the base address and total length of the complete frame, including both L2
and tap specific headers.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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tap_send_frames() takes a vector of buffers and requires exactly one frame
per buffer. We have future plans where we want to have multiple buffers
per frame in some circumstances, so extend tap_send_frames() to take the
number of buffers per frame as a parameter.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
[sbrivio: Improve comment to rembufs calculation]
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Replace the macro SET_TCP_HEADER_COMMON_V4_V6() by a new function
tcp_fill_header().
Move IPv4 and IPv6 code from tcp_l2_buf_fill_headers() to
tcp_fill_headers4() and tcp_fill_headers6()
Signed-off-by: Laurent Vivier <lvivier@redhat.com>
Message-ID: <20240303135114.1023026-10-lvivier@redhat.com>
[dwg: Correct commit message with new function names]
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Use ethhdr rather than tap_hdr.
Signed-off-by: Laurent Vivier <lvivier@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Message-ID: <20240303135114.1023026-9-lvivier@redhat.com>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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The TCP and UDP checksums are computed using the data in the TCP/UDP
payload but also some informations in the IP header (protocol,
length, source and destination addresses).
We add two functions, proto_ipv4_header_psum() and
proto_ipv6_header_psum(), to compute the checksum of the IP
header part.
Signed-off-by: Laurent Vivier <lvivier@redhat.com>
Message-ID: <20240303135114.1023026-8-lvivier@redhat.com>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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We can find the same function to compute the IPv4 header
checksum in tcp.c, udp.c and tap.c
Use the function defined for tap.c, csum_ip4_header(), but
with the code used in tcp.c and udp.c as it doesn't need a fully
initialiazed IPv4 header, only protocol, tot_len, saddr and daddr.
Signed-off-by: Laurent Vivier <lvivier@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Message-ID: <20240303135114.1023026-7-lvivier@redhat.com>
[dwg: Fix weird cppcheck regression; it appears to be a problem
in pre-existing code, but somehow this patch is exposing it]
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Introduce ip.[ch] file to encapsulate IP protocol handling functions and
structures. Modify various files to include the new header ip.h when
it's needed.
Signed-off-by: Laurent Vivier <lvivier@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Message-ID: <20240303135114.1023026-5-lvivier@redhat.com>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Currently port_fwd.[ch] contains helpers related to port forwarding,
particular automatic port forwarding. We're planning to allow much more
flexible sorts of forwarding, including both port translation and NAT based
on the flow table. This will subsume the existing port forwarding logic,
so rename port_fwd.[ch] to fwd.[ch] with matching updates to all the names
within.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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TCP connections should typically not have wildcard addresses (0.0.0.0
or ::) nor a zero port number for either endpoint. It's not entirely
clear (at least to me) if it's strictly against the RFCs to do so, but
at any rate the socket interfaces often treat those values
specially[1], so it's not really possible to manipulate such
connections. Likewise they should not have broadcast or multicast
addresses for either endpoint.
However, nothing prevents a guest from creating a SYN packet with such
values, and it's not entirely clear what the effect on passt would be.
To ensure sane behaviour, explicitly check for this case and drop such
packets, logging a debug warning (we don't want a higher level,
because that would allow a guest to spam the logs).
We never expect such an address on an accept()ed socket either, but
just in case, check for it as well.
[1] Depending on context as "unknown", "match any" or "kernel, pick
something for me"
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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tcp_listen_handler() uses the epoll reference for the listening socket
it handles, and also passes on one variant of it to
tcp_tap_conn_from_sock() and tcp_splice_conn_from_sock(). The latter
two functions only need a couple of specific fields from the
reference.
Pass those specific values instead of the whole reference, which
localises the handling of the listening (as opposed to accepted)
socket and its reference entirely within tcp_listen_handler().
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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This makes several tweaks to improve the logic which decides whether
we're able to use the splice method for a new connection.
* Rather than only calling tcp_splice_conn_from_sock() in pasta mode, we
check for pasta mode within it, better localising the checks.
* Previously if we got a connection from a non-loopback address we'd
always fall back to the "tap" path, even if the connection was on a
socket in the namespace. If we did get a non-loopback address on a
namespace socket, something has gone wrong and the "tap" path certainly
won't be able to handle it. Report the error and close, rather than
passing it along to tap.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Our allocation scheme for flow entries means there are some
non-obvious constraints on when what things can be done with an entry.
Add a big doc comment explaining the life cycle.
In addition, make a FLOW_START() macro to mark one of the important
transitions. This encourages correct usage, by making it natural to
only access the flow type specific structure after calling it. It
also logs that a new flow has been created, which is useful for
debugging.
We also add logging when a flow's lifecycle ends. This doesn't need a
new helper, because it can only happen either from flow_alloc_cancel()
or from the flow deferred handler.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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The epoll references for both TCP listening sockets and UDP sockets
includes a port number. This gives the destination port that traffic
to that socket will be sent to on the other side. That will usually
be the same as the socket's bound port, but might not if the -t, -u,
-T or -U options are given with different original and forwarded port
numbers.
As we move towards a more flexible forwarding model for passt, it's
going to become possible for that destination port to vary depending
on more things (for example the source or destination address). So,
it will no longer make sense to have a fixed value for a listening
socket.
Change to simpler semantics where this field in the reference gives
the bound port of the socket. We apply the translations to the
correct destination port later on, when we're actually forwarding.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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There are a number of places where we want to handle either a
sockaddr_in or a sockaddr_in6. In some of those we use a void *,
which works ok and matches some standard library interfaces, but
doesn't give a signature level hint that we're dealing with only
sockaddr_in or sockaddr_in6, not (say) sockaddr_un or another type of
socket address. Other places we use a sockaddr_storage, which also
works, but has the same problem in addition to allocating more on the
stack than we need to.
Introduce union sockaddr_inany to explictly handle this case: it has
variants for sockaddr_in and sockaddr_in6. Use it in a number of
places where it's easy to do so.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Our inany_addr type is used in some places to represent either IPv4 or
IPv6 addresses, and we plan to use it more widely. We don't yet
provide constants of this type for special addresses (loopback and
"any"). Add some of these, both the IPv4 and IPv6 variants of those
addresses, but typed as union inany_addr.
To avoid actually adding more things to .data we can use some macros and
casting to overlay the IPv6 versions of these with the standard library's
in6addr_loopback and in6addr_any. For the IPv4 versions we need to create
new constant globals.
For complicated historical reasons, the standard library doesn't
provide constants for IPv4 loopback and any addresses as struct
in_addr. It just has macros of type in_addr_t == uint32_t, which has
some gotchas w.r.t. endianness. We can use some more macros to
address this lack, using macros to effectively create these IPv4
constants as pieces of the inany constants above.
We use this last to avoid some awkward temporary variables just used
to get an address of an IPv4 loopback address.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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If tcp_sock_refill_pool() gets an error opening new sockets, it stores the
negative errno of that error in the socket pool. This isn't especially
useful:
* It's inconsistent with the initial state of the pool (all -1)
* It's inconsistent with the state of an entry that was valid and was
then consumed (also -1)
* By the time we did anything with this error code, it's now far removed
from the situation in which the error occurred, making it difficult to
report usefully
We now have error reporting closer to when failures happen on the refill
paths, so just leave a pool slot we can't fill as -1.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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We maintain pools of ready-to-connect sockets in both the original and
(for pasta) guest namespace to reduce latency when starting new TCP
connections. If we exhaust those pools we have to take a higher
latency path to get a new socket.
Currently we open-code that fallback in the places we need it. To improve
clarity encapsulate that into helper functions. While we're at it, give
those helpers clearer error reporting.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Currently if tcp_sock_refill_pool() is unable to fill all the slots in the
pool, it will silently exit. This might lead to a later attempt to get
fds from the pool to fail at which point it will be harder to tell what
originally went wrong.
Instead add warnings if we're unable to refill any of the socket pools when
requested. We have tcp_sock_refill_pool() return an error and report it
in the callers, because those callers have more context allowing for a
more useful message.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Currently if we get an error opening a new socket while refilling a socket
pool, we carry on to the next slot and try again. This isn't very useful,
since by far the most likely cause of an error is some sort of resource
exhaustion. Trying again will probably just hit the same error, and maybe
even make things worse.
So, instead stop on the first error while refilling the pool, making do
with however many sockets we managed to open before the error.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Currently tcp_sock_refill_pool() stops as soon as it finds an entry in the
pool with a valid fd. This appears to makes sense: we always use fds from
the front of the pool, so if we find a filled one, the rest of the pool
should be filled as well.
However, that's not quite correct. If a previous refill hit errors trying
to open new sockets, it could leave gaps between blocks of valid fds. We're
going to add some changes that could make that more likely.
So, for robustness, instead skip over the filled entry but still try to
refill the rest of the array. We expect simply iterating over the pool to
be of small cost compared to even a single system call, so this shouldn't
have much impact.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Sometimes we use sa_family_t for variables and parameters containing a
socket address family, other times we use a plain int. Since sa_family_t
is what's actually used in struct sockaddr and friends, standardise on
that.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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When a duplicate ack from the tap side triggers a fast re-transmit, we set
both conn->seq_ack_from_tap and conn->seq_to_tap to the sequence number of
the duplicate ack. Setting seq_to_tap is correct: this is what triggers
the retransmit from this point onwards. Setting seq_ack_from_tap is
not correct, though.
In most cases setting seq_ack_from_tap will be redundant but harmless:
it will have already been updated to the same value by
tcp_update_seqack_from_tap() a few lines above. However that call can
be skipped if tcp_sock_consume() fails, which is rare but possible. In
that case this update will cause problems.
We use seq_ack_from_tap to track two logically distinct things: how much of
the stream has been acked by the guest, and how much of the stream from the
socket has been read and discarded (as opposed to MSG_PEEKed). We attempt
to keep those values the same, because we discard data exactly when it is
acked by the guest. However tcp_sock_consume() failing means we weren't
able to disard the acked data. To handle that case, we skip the usual
update of seq_ack_from_tap, effectively ignoring the ack assuming we'll get
one which supersedes it soon enough. Setting seq_ack_from_tap in the
fast retransmit path, however, means we now really will have the
read/discard point in the stream out of sync with seq_ack_from_tap.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Currently we always keep the flow table maximally compact: that is all the
active entries are contiguous at the start of the table. Doing this
sometimes requires moving an entry when one is freed. That's kind of
fiddly, and potentially expensive: it requires updating the hash table for
the new location, and depending on flow type, it may require EPOLL_CTL_MOD,
system calls to update epoll tags with the new location too.
Implement a new way of managing the flow table that doesn't ever move
entries. It attempts to maintain some compactness by always using the
first free slot for a new connection, and mitigates the effect of non
compactness by cheaply skipping over contiguous blocks of free entries.
See the "theory of operation" comment in flow.c for details.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>b
[sbrivio: additional ASSERT(flow_first_free <= FLOW_MAX - 2) to avoid
Coverity Scan false positive]
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Currently, flows are only evern finally freed (and the table compacted)
from the deferred handlers. Some future ways we want to optimise managing
the flow table will rely on this, so enforce it: rather than having the
TCP code directly call flow_table_compact(), add a boolean return value to
the per-flow deferred handlers. If true, this indicates that the flow
code itself should free the flow.
This forces all freeing of flows to occur during the flow code's scan of
the table in flow_defer_handler() which opens possibilities for future
optimisations.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Currently tcp.c open codes the process of allocating a new flow from the
flow table: twice, in fact, once for guest to host and once for host to
guest connections. This duplication isn't ideal and will get worse as we
add more protocols to the flow table. It also makes it harder to
experiment with different ways of handling flow table allocation.
Instead, introduce a function to allocate a new flow: flow_alloc(). In
some cases we currently check if we're able to allocate, but delay the
actual allocation. We now handle that slightly differently with a
flow_alloc_cancel() function to back out a recent allocation. We have that
separate from a flow_free() function, because future changes we have in
mind will need to handle this case a little differently.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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In general, the passt code is a bit haphazard about what's a true global
variable and what's in the quasi-global 'context structure'. The
flow_count field is one such example: it's in the context structure,
although it's really part of the same data structure as flowtab[], which
is a genuine global.
Move flow_count to be a regular global to match. For now it needs to be
public, rather than static, but we expect to be able to change that in
future.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Currently connected TCP sockets have the same epoll type, whether they're
for a "tap" connection or a spliced connection. This means that
tcp_sock_handler() has to do a secondary check on the type of the
connection to call the right function. We can avoid this by adding a new
epoll type and dispatching directly to the right thing.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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tcp_timer() scans the flow table so that it can run tcp_splice_timer() on
each spliced connection. More generally, other flow types might want to
run similar timers in future.
We could add a flow_timer() analagous to tcp_timer(), udp_timer() etc.
However, this would need to scan the flow table, which we would have just
done in flow_defer_handler(). We'd prefer to just scan the flow table
once, dispatching both per-flow deferred events and per-flow timed events
if necessary.
So, extend flow_defer_handler() to do this. For now we use the same timer
interval for all flow types (1s). We can make that more flexible in future
if we need to.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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tcp_defer_handler(), amongst other things, scans the flow table and does
some processing for each TCP connection. When we add other protocols to
the flow table, they're likely to want some similar scanning. It makes
more sense for cache friendliness to perform a single scan of the flow
table and dispatch to the protocol specific handlers, rather than having
each protocol separately scan the table.
To that end, add a new flow_defer_handler() handling all flow-linked
deferred operations.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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tcp_conn_destroy() and tcp_splice_destroy() are always called conditionally
on the connection being closed or closing. Move that logic into the
"destroy" functions themselves, renaming them tcp_flow_defer() and
tcp_splice_flow_defer().
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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tcp_timer() scans the connection table, expiring "tap" connections and
calling tcp_splice_timer() for "splice" connections. tcp_splice_timer()
expires spliced connections and then does some other processing.
However, tcp_timer() is always called shortly after tcp_defer_handler()
(from post_handler()), which also scans the flow table expiring both tap
and spliced connections. So remove the redundant handling, and only do
the extra tcp_splice_timer() work from tcp_timer().
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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In a number of places we pass around a struct timespec representing the
(more or less) current time. Sometimes we call it 'now', and sometimes we
call it 'ts'. Standardise on the more informative 'now'.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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flow_table.h, the lower level flow header relies on having the struct
definitions for every protocol specific flow type - so far that means
tcp_conn.h. It doesn't include it itself, so tcp_conn.h must be included
before flow_table.h.
That's ok for now, but as we use the flow table for more things,
flow_table.h will need the structs for all of them, which means the
protocol specific .c files would need to include tcp_conn.h _and_ the
equivalents for every other flow type before flow_table.h every time,
which is weird.
So, although we *mostly* lean towards the include style where .c files need
to handle the include dependencies, in this case it makes more sense to
have flow_table.h include all the protocol specific headers it needs.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Sufficiently recent cppcheck (I'm using 2.13.0) seems to have added another
warning for pointer variables which could be pointer to const but aren't.
Use this to make a bunch of variables const pointers where they previously
weren't for no particular reason.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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e5eefe77435a ("tcp: Refactor to use events instead of states, split out
spliced implementation") has exported tcp_sock_set_bufsize() to
be able to use it in tcp_splice.c, but 6ccab72d9b40 has removed its use
in tcp_splice.c, so we can set it static again.
Fixes: 6ccab72d9b40 ("tcp: Improve handling of fallback if socket pool is empty on new splice")
Signed-off-by: Laurent Vivier <lvivier@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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We already define IN4ADDR_LOOPBACK_INIT to initialise a struct in_addr to
the loopback address without delving into its internals. However there are
some places we don't use it, and explicitly look at the internal structure
of struct in_addr, which we generally want to avoid. Use the define more
widely to avoid that.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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This takes a struct in_addr * (i.e. an IPv4 address), although it's
explicitly supposed to handle IPv6 as well. Both its caller and sock_l4()
which it calls use a void * for the address, which can be either an in_addr
or an in6_addr.
We get away with this, because we don't do anything with the pointer other
than transfer it from the caller to sock_l4(), but it's misleading. And
quite possibly technically UB, because C is like that.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Currently tcp_hash() returns the hash bucket for a value, that is the hash
modulo the size of the hash table. Usually it's a bit more flexible to
have hash functions return a "raw" hash value and perform the modulus in
the callers. That allows the same hash function to be used for multiple
tables of different sizes, or to re-use the hash for other purposes.
We don't do anything like that with tcp_hash() at present, but we have some
plans to do so. Prepare for that by making tcp_hash() and tcp_conn_hash()
return raw hash values.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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We implement our hash table with pointers to the entry for each bucket (or
NULL). However, the entries are always allocated within the flow table,
meaning that a flow index will suffice, halving the size of the hash table.
For TCP, just a flow index would be enough, but future uses will want to
expand the hash table to cover indexing either side of a flow, so use a
flow_sidx_t as the type for each hash bucket.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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Currently we deal with hash collisions by letting a hash bucket contain
multiple entries, forming a linked list using an index in the connection
structure.
That's a pretty standard and simple approach, but in our case we can use
an even simpler one: linear probing. Here if a hash bucket is occupied
we just move onto the next one until we find a feww one. This slightly
simplifies lookup and more importantly saves some precious bytes in the
connection structure by removing the need for a link. It does require some
additional complexity for hash removal.
This approach can perform poorly with hash table load is high. However, we
already size our hash table of pointers larger than the connection table,
which puts an upper bound on the load. It's relatively cheap to decrease
that bound if we find we need to.
I adapted the linear probing operations from Knuth's The Art of Computer
Programming, Volume 3, 2nd Edition. Specifically Algorithm L and Algorithm
R in Section 6.4. Note that there is an error in Algorithm R as printed,
see errata at [0].
[0] https://www-cs-faculty.stanford.edu/~knuth/all3-prepre.ps.gz
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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tcp_hash_lookup() expects the port numbers in host order, but the TCP
header, of course, has them in network order, so we need to switch them.
However we call htons() (host to network) instead of ntohs() (network to
host). This works because those do the same thing in practice (they only
wouldn't on very strange theoretical platforms which are neither big nor
little endian).
But, having this the "wrong" way around is misleading, so switch it around.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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