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* Use typing to reduce chances of IPv4 endianness errorsDavid Gibson2022-11-041-4/+4
| | | | | | | | | | | | | | | | | | | We recently corrected some errors handling the endianness of IPv4 addresses. These are very easy errors to make since although we mostly store them in network endianness, we sometimes need to manipulate them in host endianness. To reduce the chances of making such mistakes again, change to always using a (struct in_addr) instead of a bare in_addr_t or uint32_t to store network endian addresses. This makes it harder to accidentally do arithmetic or comparisons on such addresses as if they were host endian. We introduce a number of IN4_IS_ADDR_*() helpers to make it easier to directly work with struct in_addr values. This has the additional benefit of making the IPv4 and IPv6 paths more visually similar. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
* tap: Split tap_ip4_send() into UDP and ICMP variantsDavid Gibson2022-10-191-2/+5
| | | | | | | | | | | | | | | | | | tap_ip4_send() has special case logic to compute the checksums for UDP and ICMP packets, which is a mild layering violation. By using a suitable helper we can split it into tap_udp4_send() and tap_icmp4_send() functions without greatly increasing the code size, this removing that layering violation. We make some small changes to the interface while there. In both cases we make the destination IPv4 address a parameter, which will be useful later. For the UDP variant we make it take just the UDP payload, and it will generate the UDP header. For the ICMP variant we pass in the ICMP header as before. The inconsistency is because that's what seems to be the more natural way to invoke the function in the callers in each case. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
* tap: Split tap_ip6_send() into UDP and ICMP variantsDavid Gibson2022-10-191-2/+7
| | | | | | | | | | | | | | | | | | tap_ip6_send() has special case logic to compute the checksums for UDP and ICMP packets, which is a mild layering violation. By using a suitable helper we can split it into tap_udp6_send() and tap_icmp6_send() functions without greatly increasing the code size, this removing that layering violation. We make some small changes to the interface while there. In both cases we make the destination IPv6 address a parameter, which will be useful later. For the UDP variant we make it take just the UDP payload, and it will generate the UDP header. For the ICMP variant we pass in the ICMP header as before. The inconsistency is because that's what seems to be the more natural way to invoke the function in the callers in each case. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
* Split tap_ip_send() into IPv4 and IPv6 specific functionsDavid Gibson2022-10-191-2/+4
| | | | | | | | | | | | | | | | | | | The IPv4 and IPv6 paths in tap_ip_send() have very little in common, and it turns out that every caller (statically) knows if it is using IPv4 or IPv6. So split into separate tap_ip4_send() and tap_ip6_send() functions. Use a new tap_l2_hdr() function for the very small common part. While we're there, make some minor cleanups: - We were double writing some fields in the IPv6 header, so that it temporary matched the pseudo-header for checksum calculation. With recent checksum reworks, this isn't neccessary any more. - We don't use any IPv4 header options, so use some sizeof() constructs instead of some open coded values for header length. - The comment used to say that the flow label was for TCP over IPv6, but in fact the only thing we used it for was DHCPv6 over UDP traffic Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
* tap: Remove unhelpeful vnet_pre optimization from tap_send()David Gibson2022-10-191-1/+1
| | | | | | | | | | | | | | | | Callers of tap_send() can optionally use a small optimization by adding extra space for the 4 byte length header used on the qemu socket interface. tap_ip_send() is currently the only user of this, but this is used only for "slow path" ICMP and DHCP packets, so there's not a lot of value to the optimization. Worse, having the two paths here complicates the interface and makes future cleanups difficult, so just remove it. I have some plans to bring back the optimization in a more general way in future, but for now it's just in the way. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
* Add helpers for normal inbound packet destination addressesDavid Gibson2022-10-191-0/+3
| | | | | | | | | | tap_ip_send() doesn't take a destination address, because it's specifically for inbound packets, and the IP addresses of the guest/namespace are already known to us. Rather than open-coding this destination address logic, make helper functions for it which will enable some later cleanups. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
* treewide: Mark constant references as constStefano Brivio2022-03-291-4/+5
| | | | Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
* treewide: Add include guardsStefano Brivio2022-03-291-0/+5
| | | | | | | ...at the moment, just for consistency with packet.h, icmp.h, tcp.h and udp.h. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
* passt, tap: Daemonise once socket is ready without waiting for connectionStefano Brivio2022-01-281-1/+1
| | | | | | | | | | | | | The existing behaviour is not really practical: an automated agent in charge of starting both qemu and passt would need to fork itself to start passt, because passt won't fork to background until qemu connects, and the agent needs to unblock to start qemu. Instead of waiting for a connection to daemonise, do it right away as soon as a socket is available: that can be considered an initialised state already. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
* LICENSES: Add license text files, add missing notices, fix SPDX tagsStefano Brivio2021-10-201-0/+5
| | | | | | | | | | SPDX tags don't replace license files. Some notices were missing and some tags were not according to the SPDX specification, too. Now reuse --lint from the REUSE tool (https://reuse.software/) passes. Reported-by: Martin Hauke <mardnh@gmx.de> Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
* tap: Fill the IPv6 flow label field to represent flow associationStefano Brivio2021-07-261-1/+1
| | | | | | | | | This isn't optional: TCP streams must carry a unique, hard-to-guess, non-zero label for each direction. Linux, probably among others, will otherwise refuse to associate packets in a given stream to the same connection. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
* passt: Add PASTA mode, major reworkStefano Brivio2021-07-171-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | PASTA (Pack A Subtle Tap Abstraction) provides quasi-native host connectivity to an otherwise disconnected, unprivileged network and user namespace, similarly to slirp4netns. Given that the implementation is largely overlapping with PASST, no separate binary is built: 'pasta' (and 'passt4netns' for clarity) both link to 'passt', and the mode of operation is selected depending on how the binary is invoked. Usage example: $ unshare -rUn # echo $$ 1871759 $ ./pasta 1871759 # From another terminal # udhcpc -i pasta0 2>/dev/null # ping -c1 pasta.pizza PING pasta.pizza (64.190.62.111) 56(84) bytes of data. 64 bytes from 64.190.62.111 (64.190.62.111): icmp_seq=1 ttl=255 time=34.6 ms --- pasta.pizza ping statistics --- 1 packets transmitted, 1 received, 0% packet loss, time 0ms rtt min/avg/max/mdev = 34.575/34.575/34.575/0.000 ms # ping -c1 spaghetti.pizza PING spaghetti.pizza(2606:4700:3034::6815:147a (2606:4700:3034::6815:147a)) 56 data bytes 64 bytes from 2606:4700:3034::6815:147a (2606:4700:3034::6815:147a): icmp_seq=1 ttl=255 time=29.0 ms --- spaghetti.pizza ping statistics --- 1 packets transmitted, 1 received, 0% packet loss, time 0ms rtt min/avg/max/mdev = 28.967/28.967/28.967/0.000 ms This entails a major rework, especially with regard to the storage of tracked connections and to the semantics of epoll(7) references. Indexing TCP and UDP bindings merely by socket proved to be inflexible and unsuitable to handle different connection flows: pasta also provides Layer-2 to Layer-2 socket mapping between init and a separate namespace for local connections, using a pair of splice() system calls for TCP, and a recvmmsg()/sendmmsg() pair for UDP local bindings. For instance, building on the previous example: # ip link set dev lo up # iperf3 -s $ iperf3 -c ::1 -Z -w 32M -l 1024k -P2 | tail -n4 [SUM] 0.00-10.00 sec 52.3 GBytes 44.9 Gbits/sec 283 sender [SUM] 0.00-10.43 sec 52.3 GBytes 43.1 Gbits/sec receiver iperf Done. epoll(7) references now include a generic part in order to demultiplex data to the relevant protocol handler, using 24 bits for the socket number, and an opaque portion reserved for usage by the single protocol handlers, in order to track sockets back to corresponding connections and bindings. A number of fixes pertaining to TCP state machine and congestion window handling are also included here. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
* passt: New design and implementation with native Layer 4 socketsStefano Brivio2021-02-161-0/+3
This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>