| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
| |
These two functions are typically used to calculate values to go into the
iov_base and iov_len fields of a struct iovec. They don't have to be used
for that, though. Rename them in terms of what they actually do: calculate
the base address and total length of the complete frame, including both L2
and tap specific headers.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Most times we send frames to the guest it goes via tap_send_frames().
However "slow path" protocols - ARP, ICMP, ICMPv6, DHCP and DHCPv6 - go
via tap_send().
As well as being a semantic duplication, tap_send() contains at least one
serious problem: it doesn't properly handle short sends, which can be fatal
on the qemu socket connection, since frame boundaries will get out of sync.
Rewrite tap_send() to call tap_send_frames(). While we're there, rename it
tap_send_single() for clarity.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
|
|
|
|
|
|
|
|
|
|
|
| |
tap_send_frames() takes a vector of buffers and requires exactly one frame
per buffer. We have future plans where we want to have multiple buffers
per frame in some circumstances, so extend tap_send_frames() to take the
number of buffers per frame as a parameter.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
[sbrivio: Improve comment to rembufs calculation]
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
|
|
|
|
|
|
|
|
|
|
| |
Use ethhdr rather than tap_hdr.
Signed-off-by: Laurent Vivier <lvivier@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Message-ID: <20240303135114.1023026-9-lvivier@redhat.com>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
...so that we'll retry sending them, instead of more-or-less silently
dropping them. This happens quite frequently if our sending buffer on
the UNIX domain socket is heavily constrained (for instance, by the
208 KiB default memory limit).
It might be argued that dropping frames is part of the expected TCP
flow: we don't dequeue those from the socket anyway, so we'll
eventually retransmit them.
But we don't need the receiver to tell us (by the way of duplicate or
missing ACKs) that we couldn't send them: we already know as
sendmsg() reports that. This seems to considerably increase
throughput stability and throughput itself for TCP connections with
default wmem_max values.
Unfortunately, the 16 bits left as padding in the frame descriptors
we use internally aren't enough to uniquely identify for which
connection we should update sequence numbers: create a parallel
array of pointers to sequence numbers and L4 lengths, of
TCP_FRAMES_MEM size, and go through it after calling sendmsg().
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
|
|
|
|
|
|
|
|
|
| |
Newer versions of cppcheck (as of 2.12.0, at least) added a warning for
pointers which could be declared to point at const data, but aren't.
Based on that, make many pointers throughout the codebase const.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
|
|
|
|
|
|
|
|
|
|
|
| |
Currently we have a single epoll event type for the "tap" fd, which could
be either a handle on a /dev/net/tun device (pasta) or a connected Unix
socket (passt). However for the two modes we call different handler
functions. Simplify this a little by using different epoll types and
dispatching directly to the correct handler function.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
tap_handler() actually handles events on three different types of object:
the /dev/tap character device (pasta), a connected Unix domain socket
(passt) or a listening Unix domain socket (passt).
The last, in particular, really has no handling in common with the others,
so split it into its own epoll type and directly dispatch to the relevant
handler from the top level.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
In practical terms, passt doesn't benefit from the additional
protection offered by the AGPL over the GPL, because it's not
suitable to be executed over a computer network.
Further, restricting the distribution under the version 3 of the GPL
wouldn't provide any practical advantage either, as long as the passt
codebase is concerned, and might cause unnecessary compatibility
dilemmas.
Change licensing terms to the GNU General Public License Version 2,
or any later version, with written permission from all current and
past contributors, namely: myself, David Gibson, Laine Stump, Andrea
Bolognani, Paul Holzinger, Richard W.M. Jones, Chris Kuhn, Florian
Weimer, Giuseppe Scrivano, Stefan Hajnoczi, and Vasiliy Ulyanov.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Currently tap_send_frames() expects the frames it is given to include the
vnet_len field, even in pasta mode which doesn't use it (although it need
not be initialized in that case). To match, tap_iov_base() and
tap_iov_len() construct the frame in that way.
This will inconvenience future changes, so alter things to set the buffers
to include just the frame needed by the tap backend type.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Currently both the TCP and UDP code need to deal in various places with the
details of the L2 headers, and also the tap-specific "vnet_len" header.
This makes abstracting the tap interface to new backends (e.g. vhost-user
or tun) more difficult.
To improve this abstraction, create a new 'tap_hdr' structure which
represents both L2 (always Ethernet at the moment, but might be vary in
future) and any additional tap specific headers (such as the qemu socket's
vnet_len field). Provide helper functions and macros to initialize, update
and use it.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
|
|
|
|
|
|
|
|
|
|
| |
The functions which do the final steps of sending TCP packets on through
the tap interface - tcp_l2_buf_flush*() - no longer have anything that's
actually specific to TCP in them, other than comments and names. Move them
all to tap.c.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
We recently corrected some errors handling the endianness of IPv4
addresses. These are very easy errors to make since although we mostly
store them in network endianness, we sometimes need to manipulate them in
host endianness.
To reduce the chances of making such mistakes again, change to always using
a (struct in_addr) instead of a bare in_addr_t or uint32_t to store network
endian addresses. This makes it harder to accidentally do arithmetic or
comparisons on such addresses as if they were host endian.
We introduce a number of IN4_IS_ADDR_*() helpers to make it easier to
directly work with struct in_addr values. This has the additional benefit
of making the IPv4 and IPv6 paths more visually similar.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
tap_ip4_send() has special case logic to compute the checksums for UDP
and ICMP packets, which is a mild layering violation. By using a suitable
helper we can split it into tap_udp4_send() and tap_icmp4_send() functions
without greatly increasing the code size, this removing that layering
violation.
We make some small changes to the interface while there. In both cases
we make the destination IPv4 address a parameter, which will be useful
later. For the UDP variant we make it take just the UDP payload, and it
will generate the UDP header. For the ICMP variant we pass in the ICMP
header as before. The inconsistency is because that's what seems to be
the more natural way to invoke the function in the callers in each case.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
tap_ip6_send() has special case logic to compute the checksums for UDP
and ICMP packets, which is a mild layering violation. By using a suitable
helper we can split it into tap_udp6_send() and tap_icmp6_send() functions
without greatly increasing the code size, this removing that layering
violation.
We make some small changes to the interface while there. In both cases
we make the destination IPv6 address a parameter, which will be useful
later. For the UDP variant we make it take just the UDP payload, and it
will generate the UDP header. For the ICMP variant we pass in the ICMP
header as before. The inconsistency is because that's what seems to be
the more natural way to invoke the function in the callers in each case.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The IPv4 and IPv6 paths in tap_ip_send() have very little in common, and
it turns out that every caller (statically) knows if it is using IPv4 or
IPv6. So split into separate tap_ip4_send() and tap_ip6_send() functions.
Use a new tap_l2_hdr() function for the very small common part.
While we're there, make some minor cleanups:
- We were double writing some fields in the IPv6 header, so that it
temporary matched the pseudo-header for checksum calculation. With
recent checksum reworks, this isn't neccessary any more.
- We don't use any IPv4 header options, so use some sizeof() constructs
instead of some open coded values for header length.
- The comment used to say that the flow label was for TCP over IPv6, but
in fact the only thing we used it for was DHCPv6 over UDP traffic
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Callers of tap_send() can optionally use a small optimization by adding
extra space for the 4 byte length header used on the qemu socket interface.
tap_ip_send() is currently the only user of this, but this is used only
for "slow path" ICMP and DHCP packets, so there's not a lot of value to
the optimization.
Worse, having the two paths here complicates the interface and makes future
cleanups difficult, so just remove it. I have some plans to bring back the
optimization in a more general way in future, but for now it's just in the
way.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
|
|
|
|
|
|
|
|
|
|
| |
tap_ip_send() doesn't take a destination address, because it's specifically
for inbound packets, and the IP addresses of the guest/namespace are
already known to us. Rather than open-coding this destination address
logic, make helper functions for it which will enable some later cleanups.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
|
|
|
|
| |
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
|
|
|
|
|
|
|
| |
...at the moment, just for consistency with packet.h, icmp.h,
tcp.h and udp.h.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The existing behaviour is not really practical: an automated agent in
charge of starting both qemu and passt would need to fork itself to
start passt, because passt won't fork to background until qemu
connects, and the agent needs to unblock to start qemu.
Instead of waiting for a connection to daemonise, do it right away as
soon as a socket is available: that can be considered an initialised
state already.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
|
|
|
|
|
|
|
|
|
|
| |
SPDX tags don't replace license files. Some notices were missing and
some tags were not according to the SPDX specification, too.
Now reuse --lint from the REUSE tool (https://reuse.software/) passes.
Reported-by: Martin Hauke <mardnh@gmx.de>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
|
|
|
|
|
|
|
|
|
| |
This isn't optional: TCP streams must carry a unique, hard-to-guess,
non-zero label for each direction. Linux, probably among others,
will otherwise refuse to associate packets in a given stream to the
same connection.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
PASTA (Pack A Subtle Tap Abstraction) provides quasi-native host
connectivity to an otherwise disconnected, unprivileged network
and user namespace, similarly to slirp4netns. Given that the
implementation is largely overlapping with PASST, no separate binary
is built: 'pasta' (and 'passt4netns' for clarity) both link to
'passt', and the mode of operation is selected depending on how the
binary is invoked. Usage example:
$ unshare -rUn
# echo $$
1871759
$ ./pasta 1871759 # From another terminal
# udhcpc -i pasta0 2>/dev/null
# ping -c1 pasta.pizza
PING pasta.pizza (64.190.62.111) 56(84) bytes of data.
64 bytes from 64.190.62.111 (64.190.62.111): icmp_seq=1 ttl=255 time=34.6 ms
--- pasta.pizza ping statistics ---
1 packets transmitted, 1 received, 0% packet loss, time 0ms
rtt min/avg/max/mdev = 34.575/34.575/34.575/0.000 ms
# ping -c1 spaghetti.pizza
PING spaghetti.pizza(2606:4700:3034::6815:147a (2606:4700:3034::6815:147a)) 56 data bytes
64 bytes from 2606:4700:3034::6815:147a (2606:4700:3034::6815:147a): icmp_seq=1 ttl=255 time=29.0 ms
--- spaghetti.pizza ping statistics ---
1 packets transmitted, 1 received, 0% packet loss, time 0ms
rtt min/avg/max/mdev = 28.967/28.967/28.967/0.000 ms
This entails a major rework, especially with regard to the storage of
tracked connections and to the semantics of epoll(7) references.
Indexing TCP and UDP bindings merely by socket proved to be
inflexible and unsuitable to handle different connection flows: pasta
also provides Layer-2 to Layer-2 socket mapping between init and a
separate namespace for local connections, using a pair of splice()
system calls for TCP, and a recvmmsg()/sendmmsg() pair for UDP local
bindings. For instance, building on the previous example:
# ip link set dev lo up
# iperf3 -s
$ iperf3 -c ::1 -Z -w 32M -l 1024k -P2 | tail -n4
[SUM] 0.00-10.00 sec 52.3 GBytes 44.9 Gbits/sec 283 sender
[SUM] 0.00-10.43 sec 52.3 GBytes 43.1 Gbits/sec receiver
iperf Done.
epoll(7) references now include a generic part in order to
demultiplex data to the relevant protocol handler, using 24
bits for the socket number, and an opaque portion reserved for
usage by the single protocol handlers, in order to track sockets
back to corresponding connections and bindings.
A number of fixes pertaining to TCP state machine and congestion
window handling are also included here.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
|
|
This is a reimplementation, partially building on the earlier draft,
that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW,
providing L4-L2 translation functionality without requiring any
security capability.
Conceptually, this follows the design presented at:
https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md
The most significant novelty here comes from TCP and UDP translation
layers. In particular, the TCP state and translation logic follows
the intent of being minimalistic, without reimplementing a full TCP
stack in either direction, and synchronising as much as possible the
TCP dynamic and flows between guest and host kernel.
Another important introduction concerns addressing, port translation
and forwarding. The Layer 4 implementations now attempt to bind on
all unbound ports, in order to forward connections in a transparent
way.
While at it:
- the qemu 'tap' back-end can't be used as-is by qrap anymore,
because of explicit checks now introduced in qemu to ensure that
the corresponding file descriptor is actually a tap device. For
this reason, qrap now operates on a 'socket' back-end type,
accounting for and building the additional header reporting
frame length
- provide a demo script that sets up namespaces, addresses and
routes, and starts the daemon. A virtual machine started in the
network namespace, wrapped by qrap, will now directly interface
with passt and communicate using Layer 4 sockets provided by the
host kernel.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
|