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authorDavid Gibson <david@gibson.dropbear.id.au>2024-02-19 18:56:46 +1100
committerStefano Brivio <sbrivio@redhat.com>2024-02-27 12:52:02 +0100
commit4e08d9b9c6289ee00687203ce7a08106e9d45dc6 (patch)
tree539f1b4c53648effe241f424967bd8047fa3d0ab /util.h
parent1e6f92b995a9f7bff83b8b7a4b51782804fc23c5 (diff)
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treewide: Use sa_family_t for address family variables
Sometimes we use sa_family_t for variables and parameters containing a socket address family, other times we use a plain int. Since sa_family_t is what's actually used in struct sockaddr and friends, standardise on that. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Diffstat (limited to 'util.h')
-rw-r--r--util.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/util.h b/util.h
index d2320f8..e0df26c 100644
--- a/util.h
+++ b/util.h
@@ -212,7 +212,7 @@ struct ipv6_opt_hdr {
__attribute__ ((weak)) int ffsl(long int i) { return __builtin_ffsl(i); }
char *ipv6_l4hdr(const struct pool *p, int idx, size_t offset, uint8_t *proto,
size_t *dlen);
-int sock_l4(const struct ctx *c, int af, uint8_t proto,
+int sock_l4(const struct ctx *c, sa_family_t af, uint8_t proto,
const void *bind_addr, const char *ifname, uint16_t port,
uint32_t data);
void sock_probe_mem(struct ctx *c);