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authorDavid Gibson <david@gibson.dropbear.id.au>2023-11-16 20:15:59 +1100
committerStefano Brivio <sbrivio@redhat.com>2023-11-19 09:10:30 +0100
commit4f1709db1b61c14729a6313d860323ec65772a37 (patch)
tree47d10806cf44caf84a38126e594facb3a40aad56 /udp.c
parentf7724647b19e0e20d6a11e0405f15e4ff169394e (diff)
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valgrind: Don't disable optimizations for valgrind builds2023_11_19.4f1709d
When we plan to use valgrind, we need to build passt a bit differently: * We need debug symbols so that valgrind can match problems it finds to meaningful locations * We need to allow additional syscalls in the seccomp filter, because valgrind's wrappers need them Currently we also disable optimization (-O0). This is unfortunate, because it will make valgrind tests even slower than they'd otherwise be. Worse, it's possible that the asm behaviour without optimization might be different enough that valgrind could miss a use of uninitialized variable or other fault it would detect. I suspect this was originally done because without it inlining could mean that suppressions we use don't reliably match the places we want them to. Alas, it turns out this is true even with -O0. We've now implemented a more robust workaround for this (explicit ((noinline)) attributes when compiled with -DVALGRIND). So, we can re-enable optimization for valgrind builds, making them closer to regular builds. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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