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author | David Gibson <david@gibson.dropbear.id.au> | 2024-02-19 18:56:46 +1100 |
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committer | Stefano Brivio <sbrivio@redhat.com> | 2024-02-27 12:52:02 +0100 |
commit | 4e08d9b9c6289ee00687203ce7a08106e9d45dc6 (patch) | |
tree | 539f1b4c53648effe241f424967bd8047fa3d0ab /tcp_conn.h | |
parent | 1e6f92b995a9f7bff83b8b7a4b51782804fc23c5 (diff) | |
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treewide: Use sa_family_t for address family variables
Sometimes we use sa_family_t for variables and parameters containing a
socket address family, other times we use a plain int. Since sa_family_t
is what's actually used in struct sockaddr and friends, standardise on
that.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Diffstat (limited to 'tcp_conn.h')
-rw-r--r-- | tcp_conn.h | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -160,7 +160,7 @@ bool tcp_splice_flow_defer(union flow *flow); void tcp_splice_timer(const struct ctx *c, union flow *flow); int tcp_conn_pool_sock(int pool[]); int tcp_conn_new_sock(const struct ctx *c, sa_family_t af); -void tcp_sock_refill_pool(const struct ctx *c, int pool[], int af); +void tcp_sock_refill_pool(const struct ctx *c, int pool[], sa_family_t af); void tcp_splice_refill(const struct ctx *c); #endif /* TCP_CONN_H */ |