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authorDavid Gibson <david@gibson.dropbear.id.au>2024-02-19 18:56:46 +1100
committerStefano Brivio <sbrivio@redhat.com>2024-02-27 12:52:02 +0100
commit4e08d9b9c6289ee00687203ce7a08106e9d45dc6 (patch)
tree539f1b4c53648effe241f424967bd8047fa3d0ab /tcp_conn.h
parent1e6f92b995a9f7bff83b8b7a4b51782804fc23c5 (diff)
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treewide: Use sa_family_t for address family variables
Sometimes we use sa_family_t for variables and parameters containing a socket address family, other times we use a plain int. Since sa_family_t is what's actually used in struct sockaddr and friends, standardise on that. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Diffstat (limited to 'tcp_conn.h')
-rw-r--r--tcp_conn.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/tcp_conn.h b/tcp_conn.h
index a5f5cfe..20c7cb8 100644
--- a/tcp_conn.h
+++ b/tcp_conn.h
@@ -160,7 +160,7 @@ bool tcp_splice_flow_defer(union flow *flow);
void tcp_splice_timer(const struct ctx *c, union flow *flow);
int tcp_conn_pool_sock(int pool[]);
int tcp_conn_new_sock(const struct ctx *c, sa_family_t af);
-void tcp_sock_refill_pool(const struct ctx *c, int pool[], int af);
+void tcp_sock_refill_pool(const struct ctx *c, int pool[], sa_family_t af);
void tcp_splice_refill(const struct ctx *c);
#endif /* TCP_CONN_H */